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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/client/gui
2022-11-28 16:43:38 +02:00
..
CAnimation.cpp Next batch of siege fixes 2022-11-27 22:50:18 +02:00
CAnimation.h Next batch of siege fixes 2022-11-27 22:50:18 +02:00
CCanvas.cpp Formatting cleanup 2022-11-28 16:43:38 +02:00
CCanvas.h Next batch of siege fixes 2022-11-27 22:50:18 +02:00
CCursorHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CCursorHandler.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CGuiHandler.cpp Fix flickering in fullscreen 2022-06-13 16:11:53 +03:00
CGuiHandler.h Separated battle control panel into new class, refactoring of 2022-11-18 17:54:10 +02:00
CIntObject.cpp Separated battle control panel into new class, refactoring of 2022-11-18 17:54:10 +02:00
CIntObject.h Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
Fonts.cpp Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 2020-10-05 16:28:28 -07:00
Fonts.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Geometries.cpp Code style: remove default value hints in definitions (#342) 2017-07-15 14:08:20 +03:00
Geometries.h Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
NotificationHandler.cpp Tray notifications for MXE 2022-05-14 13:23:09 +03:00
NotificationHandler.h tray notification for windows 2022-05-14 13:23:09 +03:00
SDL_Compat.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
SDL_Extensions.cpp Bugfixing: fix crashes on battle start & most noticeable glitches 2022-11-27 02:26:02 +02:00
SDL_Extensions.h Bugfixing: fix crashes on battle start & most noticeable glitches 2022-11-27 02:26:02 +02:00
SDL_Pixels.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00