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battle
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Fix visibility of stack amount box on start of combat
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2022-11-28 22:47:28 +02:00 |
gui
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Formatting cleanup
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2022-11-28 16:43:38 +02:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
ios
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Merge pull request #1022 from kambala-decapitator/apple-set-app-version
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2022-10-01 20:48:37 +03:00 |
lobby
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replaced C array with std::array
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2022-11-28 21:20:46 +02:00 |
mainmenu
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Most of rendering in BattleInt is done via canvas
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2022-11-26 23:12:20 +02:00 |
widgets
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Merge remote-tracking branch 'refs/remotes/vcmi/develop' into battleint_refactor
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2022-11-28 16:10:13 +02:00 |
windows
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Refactoring/cleanup of classes in CBattleAnimations.cpp
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2022-11-28 16:02:46 +02:00 |
CBitmapHandler.cpp
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Bugfixing: fix crashes on battle start & most noticeable glitches
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2022-11-27 02:26:02 +02:00 |
CBitmapHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CFocusableHelper.cpp
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CFocusableHelper.h
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CGameInfo.cpp
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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2022-09-23 20:01:13 +02:00 |
CGameInfo.h
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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2022-09-27 07:50:17 +02:00 |
Client.cpp
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Cleanup code
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2022-10-06 17:56:54 +04:00 |
Client.h
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Code review tweaks
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2022-10-13 00:18:15 +04:00 |
CMakeLists.txt
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Next step of code refactoring:
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2022-11-25 11:46:47 +02:00 |
CMessage.cpp
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add some asserts that shouldn't fire
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2022-09-26 14:06:55 +03:00 |
CMessage.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CMT.cpp
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Fix for campaign advance
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2022-11-23 02:06:43 +04:00 |
CMT.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMusicHandler.cpp
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Minor improvements & fixes to music player
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2022-11-21 16:20:20 +02:00 |
CMusicHandler.h
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Minor improvements & fixes to music player
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2022-11-21 16:20:20 +02:00 |
CPlayerInterface.cpp
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Formatting cleanup
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2022-11-28 16:43:38 +02:00 |
CPlayerInterface.h
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Refactoring/cleanup of classes in CBattleAnimations.cpp
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2022-11-28 16:02:46 +02:00 |
CreatureCostBox.cpp
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Most of rendering in BattleInt is done via canvas
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2022-11-26 23:12:20 +02:00 |
CreatureCostBox.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CServerHandler.cpp
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Fix [3144]
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2022-11-13 05:35:16 +03:00 |
CServerHandler.h
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Merge remote-tracking branch 'upstream/develop' into mp-disconnection
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2022-10-04 17:41:43 +04:00 |
CVideoHandler.cpp
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Code refactor following C++ standard and condition fixes
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2022-11-15 03:20:55 +03:00 |
CVideoHandler.h
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CVideoHandler: use new ffmpeg
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2022-05-14 13:22:41 +03:00 |
DPIaware.manifest
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Graphics.cpp
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Next step of code refactoring:
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2022-11-25 11:46:47 +02:00 |
Graphics.h
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Most of rendering in BattleInt is done via canvas
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2022-11-26 23:12:20 +02:00 |
mapHandler.cpp
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Fix crash related to V hotkey during AI turn
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2022-11-04 18:29:45 +04:00 |
mapHandler.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
NetPacksClient.cpp
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Apply suggested changes next part
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2022-11-10 21:02:06 +02:00 |
NetPacksLobbyClient.cpp
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One step forward
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2022-10-04 02:25:22 +04:00 |
resource.h
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SDLRWwrapper.cpp
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
StdInc.cpp
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StdInc.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
VCMI_client.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
VCMI_client.vcxproj.filters
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Update project files to match vcmi code changes
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2018-07-06 18:52:51 +02:00 |
vcmi.ico
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