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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/lib/spells/effects
2023-09-06 16:03:47 +03:00
..
Catapult.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
Catapult.h
Clone.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Clone.h
Damage.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Damage.h
DemonSummon.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
DemonSummon.h
Dispel.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Dispel.h
Effect.cpp
Effect.h
Effects.cpp
Effects.h
EffectsFwd.h
Heal.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Heal.h
LocationEffect.cpp
LocationEffect.h
Moat.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Moat.h
Obstacle.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Obstacle.h
Registry.cpp
Registry.h
RemoveObstacle.cpp
RemoveObstacle.h
Sacrifice.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Sacrifice.h
Summon.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Summon.h
Teleport.cpp Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Teleport.h Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Timed.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Timed.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
UnitEffect.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
UnitEffect.h