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ai
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NKAI: improve neutral town priority handling, reduce priority of objects like star axis
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2023-03-12 16:31:15 +02:00 |
creatures
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Fixed damage to opposite elementals
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2023-01-20 15:18:10 +02:00 |
factions
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Merge with vcmi/develop
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2023-01-17 23:02:25 +02:00 |
heroes
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vcmi: deprecate MAXED_SPELL
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2023-02-04 16:23:03 +03:00 |
objects
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vcmi: fix library of Enlinghtenment text
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2023-03-11 21:41:57 +03:00 |
schemas
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Partially implemented Setup Window
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2023-03-14 16:02:16 +02:00 |
spells
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Fixed petrify & paralyze damage calculation
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2023-01-20 15:18:10 +02:00 |
widgets
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vcmi: actually implement AUTO for CInfoWindow
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2023-03-11 21:41:57 +03:00 |
ambientSounds.json
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
artifacts.json
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
battleEffects.json
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All battle effects now use time-based timings
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2023-01-28 13:19:35 +02:00 |
battlefields.json
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Fix missing obstacles on subterranean terrain
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2023-01-20 15:16:42 +02:00 |
battles_graphics.json
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battlefields in VLC and custom bonuses for terrain patches
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2022-09-11 11:31:27 +03:00 |
battleStartpos.json
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bonuses.json
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Add missing entries for new "limited shooting range" bonus
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2023-01-22 10:30:53 +01:00 |
buildings5.json
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campaign_regions.json
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campaignMedia.json
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campaignSets.json
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commanders.json
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defaultMods.json
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Allow heroes to start with empty armies if configured properly
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2023-02-05 00:36:51 +01:00 |
ERMU_to_picture.json
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filesystem.json
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Support Polish version of H3 data files
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2022-12-29 21:50:04 +02:00 |
fonts.json
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gameConfig.json
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Merge pull request #1486 from IvanSavenko/configurable_rewardables
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2023-01-26 17:01:01 +01:00 |
heroClasses.json
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Fixed https://bugs.vcmi.eu/view.php?id=3017
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2018-11-07 10:02:27 +03:00 |
mainmenu.json
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Main menu buttons are now defined using position of their center
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2022-12-29 21:50:04 +02:00 |
mapOverrides.json
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NEUTRAL.PAL
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obstacles.json
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#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
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2022-11-04 00:06:15 +02:00 |
randomMap.json
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Terrain/Road/River handler are now in compileable state
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2023-01-10 00:01:35 +02:00 |
resolutions.json
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resources.json
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rivers.json
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Added translatable strings for roads & rivers, for use in editor
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2023-01-10 00:01:35 +02:00 |
roads.json
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Added translatable strings for roads & rivers, for use in editor
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2023-01-10 00:01:35 +02:00 |
skills.json
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fixed bug with mysticism specialty
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2018-02-18 20:22:23 +13:00 |
startres.json
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terrains.json
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Refactoring of new code, multiple functionality changes:
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2023-03-05 18:02:58 +02:00 |
terrainViewPatterns.json
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