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BattleInterface
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* Possibly fixed #870
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2012-02-22 17:43:59 +00:00 |
UIFramework
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- fullscreen config option will take effect immediately
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2012-02-24 20:41:14 +00:00 |
CAdvmapInterface.cpp
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* adventure map GUI should be properly blocked during AI turn
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2012-02-22 13:41:27 +00:00 |
CAdvmapInterface.h
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* adventure map GUI should be properly blocked during AI turn
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2012-02-22 13:41:27 +00:00 |
CAnimation.cpp
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* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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2012-02-14 18:04:45 +00:00 |
CAnimation.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CBitmapHandler.cpp
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CBitmapHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CCastleInterface.cpp
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- fixed #793 and #865
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2012-02-21 14:08:42 +00:00 |
CCastleInterface.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CConfigHandler.cpp
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Compile fix for #847
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2012-01-12 20:41:32 +00:00 |
CConfigHandler.h
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Compile fix for #847
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2012-01-12 20:41:32 +00:00 |
CCreatureWindow.cpp
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1. Fixed #843
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2012-02-20 08:19:03 +00:00 |
CCreatureWindow.h
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Stack artifact backup.
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2012-02-10 10:32:21 +00:00 |
CDefHandler.cpp
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- (linux) replaced Genius with VCAI
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2012-02-16 17:10:58 +00:00 |
CDefHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CGameInfo.cpp
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CGameInfo.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CHeroWindow.cpp
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- fixed #793 and #865
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2012-02-21 14:08:42 +00:00 |
CHeroWindow.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CKingdomInterface.cpp
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CKingdomInterface.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
Client.cpp
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* adventure map GUI should be properly blocked during AI turn
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2012-02-22 13:41:27 +00:00 |
Client.h
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* CHexField renamed to CBattleHex
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2011-12-17 18:59:59 +00:00 |
CMessage.cpp
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- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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2012-01-12 15:23:00 +00:00 |
CMessage.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CMT.cpp
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- fullscreen config option will take effect immediately
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2012-02-24 20:41:14 +00:00 |
CMusicBase.h
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- fixed crash on opening spellbook during enemy turn
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2012-01-19 14:33:22 +00:00 |
CMusicHandler.cpp
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- replaced auto_ptr with c++11 unique_ptr
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2012-02-17 20:34:34 +00:00 |
CMusicHandler.h
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- replaced auto_ptr with c++11 unique_ptr
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2012-02-17 20:34:34 +00:00 |
CPlayerInterface.cpp
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* adventure map GUI should be properly blocked during AI turn
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2012-02-22 13:41:27 +00:00 |
CPlayerInterface.h
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* adventure map GUI should be properly blocked during AI turn
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2012-02-22 13:41:27 +00:00 |
CPreGame.cpp
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* Fixed in game scenario info and save game screens
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2012-02-22 19:22:11 +00:00 |
CPreGame.h
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* fixed project files for RD configuration
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2012-01-03 01:55:26 +00:00 |
CSndHandler.cpp
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CSndHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CSoundBase.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CSpellWindow.cpp
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CSpellWindow.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CVideoHandler.cpp
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- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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2012-01-12 15:23:00 +00:00 |
CVideoHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
DPIaware.manifest
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Fixed issue with Windows 7 DPI upscaling.
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2009-12-12 03:26:09 +00:00 |
FontBase.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
FunctionList.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
Graphics.cpp
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
Graphics.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
GUIClasses.cpp
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- fixed #793 and #865
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2012-02-21 14:08:42 +00:00 |
GUIClasses.h
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- fixed #793 and #865
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2012-02-21 14:08:42 +00:00 |
Makefile.am
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- re-generated build system
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2011-12-31 10:03:29 +00:00 |
Makefile.in
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- re-generated build system
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2011-12-31 10:03:29 +00:00 |
mapHandler.cpp
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
mapHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
NetPacksClient.cpp
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* fixed #863 — all members of team will receive notification about FoW change
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2012-02-20 21:01:54 +00:00 |
resource.h
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
SDL_framerate.cpp
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
SDL_framerate.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
StdInc.cpp
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* Final commit
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2011-12-13 21:35:28 +00:00 |
StdInc.h
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* CHexField renamed to CBattleHex
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2011-12-17 18:59:59 +00:00 |
VCMI_client.rc
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* fixed previous fix
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2009-10-03 10:51:05 +00:00 |
VCMI_client.vcxproj
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* fixed project files for RD configuration
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2012-01-03 01:55:26 +00:00 |
VCMI_client.vcxproj.filters
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* fixed #857 and #858
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2012-02-16 21:19:07 +00:00 |
vcmi.ico
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |