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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
Ivan Savenko 2018fc09a4 - fullscreen config option will take effect immediately
- fixed bug with highlightable buttons
- added several missing spells sounds
2012-02-24 20:41:14 +00:00
..
BattleInterface * Possibly fixed #870 2012-02-22 17:43:59 +00:00
UIFramework - fullscreen config option will take effect immediately 2012-02-24 20:41:14 +00:00
CAdvmapInterface.cpp * adventure map GUI should be properly blocked during AI turn 2012-02-22 13:41:27 +00:00
CAdvmapInterface.h * adventure map GUI should be properly blocked during AI turn 2012-02-22 13:41:27 +00:00
CAnimation.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
CAnimation.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CBitmapHandler.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CBitmapHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CCastleInterface.cpp - fixed #793 and #865 2012-02-21 14:08:42 +00:00
CCastleInterface.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CConfigHandler.cpp Compile fix for #847 2012-01-12 20:41:32 +00:00
CConfigHandler.h Compile fix for #847 2012-01-12 20:41:32 +00:00
CCreatureWindow.cpp 1. Fixed #843 2012-02-20 08:19:03 +00:00
CCreatureWindow.h Stack artifact backup. 2012-02-10 10:32:21 +00:00
CDefHandler.cpp - (linux) replaced Genius with VCAI 2012-02-16 17:10:58 +00:00
CDefHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CGameInfo.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CGameInfo.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CHeroWindow.cpp - fixed #793 and #865 2012-02-21 14:08:42 +00:00
CHeroWindow.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CKingdomInterface.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CKingdomInterface.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
Client.cpp * adventure map GUI should be properly blocked during AI turn 2012-02-22 13:41:27 +00:00
Client.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
CMessage.cpp - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 2012-01-12 15:23:00 +00:00
CMessage.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CMT.cpp - fullscreen config option will take effect immediately 2012-02-24 20:41:14 +00:00
CMusicBase.h - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
CMusicHandler.cpp - replaced auto_ptr with c++11 unique_ptr 2012-02-17 20:34:34 +00:00
CMusicHandler.h - replaced auto_ptr with c++11 unique_ptr 2012-02-17 20:34:34 +00:00
CPlayerInterface.cpp * adventure map GUI should be properly blocked during AI turn 2012-02-22 13:41:27 +00:00
CPlayerInterface.h * adventure map GUI should be properly blocked during AI turn 2012-02-22 13:41:27 +00:00
CPreGame.cpp * Fixed in game scenario info and save game screens 2012-02-22 19:22:11 +00:00
CPreGame.h * fixed project files for RD configuration 2012-01-03 01:55:26 +00:00
CSndHandler.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSndHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSoundBase.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSpellWindow.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CSpellWindow.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CVideoHandler.cpp - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 2012-01-12 15:23:00 +00:00
CVideoHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
FontBase.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
FunctionList.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Graphics.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
Graphics.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
GUIClasses.cpp - fixed #793 and #865 2012-02-21 14:08:42 +00:00
GUIClasses.h - fixed #793 and #865 2012-02-21 14:08:42 +00:00
Makefile.am - re-generated build system 2011-12-31 10:03:29 +00:00
Makefile.in - re-generated build system 2011-12-31 10:03:29 +00:00
mapHandler.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
mapHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
NetPacksClient.cpp * fixed #863 — all members of team will receive notification about FoW change 2012-02-20 21:01:54 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDL_framerate.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
SDL_framerate.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj * fixed project files for RD configuration 2012-01-03 01:55:26 +00:00
VCMI_client.vcxproj.filters * fixed #857 and #858 2012-02-16 21:19:07 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00