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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/config
2023-07-15 16:09:44 +03:00
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ai NKAI: more fixes to defense and pandora 2023-04-02 10:02:33 +03:00
creatures SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
factions Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
heroes SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
objects Implemented support for "coast visitable" objects: 2023-06-25 17:42:33 +03:00
schemas Add missing language entry 2023-07-15 16:09:44 +03:00
spells SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
widgets Change battle speed settings from 400/800 to 300/600 2023-07-15 16:09:44 +03:00
ambientSounds.json Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
artifacts.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
battleEffects.json Fix teleport animation speed 2023-03-25 23:54:51 +02:00
battlefields.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json Fixed positioning of units in tight formation to match H3 2023-07-15 16:09:44 +03:00
bonuses.json vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus 2023-05-05 18:57:40 +03:00
campaign_regions.json
campaignMedia.json
campaignSets.json Added commented-out wog campaigns set 2023-05-01 18:00:35 +03:00
commanders.json fix commander jousting 2023-03-17 21:03:47 +03:00
ERMU_to_picture.json
filesystem.json Fix corrupted artifact lock slot in Polish version of H3 2023-07-15 16:09:44 +03:00
fonts.json
gameConfig.json Allow merging stack on recruitment to give place for recruited unit 2023-07-15 16:09:44 +03:00
heroClasses.json Fix affinities of Dungeon heroes 2023-03-28 18:58:30 +03:00
mainmenu.json Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
mapOverrides.json Support for hota victory conditions 2023-06-20 19:37:27 +03:00
NEUTRAL.PAL
obstacles.json Implemented foreground/background obstacles: 2023-06-06 15:53:14 +03:00
randomMap.json By deafult use multithreaded RMG 2023-05-24 18:16:04 +02:00
resources.json
rivers.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
roads.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
skills.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
startres.json
terrains.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
terrainViewPatterns.json Added view patterns for hota terrains 2023-05-31 23:18:39 +03:00