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vcmi/client/battle
AlexVinS 270e1b75ce Support for creature 2-hex attack, alternate death and cast animation types
* margin option .json animation
* Use ranged attack animation for spell cast if there is no cast animation, display cast animation only on active casting.
2017-09-12 19:51:54 +03:00
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CBattleAnimations.cpp Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00
CBattleAnimations.h Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00
CBattleInterface.cpp Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00
CBattleInterface.h Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00
CBattleInterfaceClasses.cpp Use CAnimation in CBattleInterfaceClasses 2017-09-05 16:44:27 +03:00
CBattleInterfaceClasses.h Use CAnimation in CBattleInterfaceClasses 2017-09-05 16:44:27 +03:00
CCreatureAnimation.cpp Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00
CCreatureAnimation.h Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00