..
battle
Support for creature 2-hex attack, alternate death and cast animation types
2017-09-12 19:51:54 +03:00
gui
Support for creature 2-hex attack, alternate death and cast animation types
2017-09-12 19:51:54 +03:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
widgets
Support for creature 2-hex attack, alternate death and cast animation types
2017-09-12 19:51:54 +03:00
windows
Declare ownership of CCursorHandler::dndObject
2017-09-05 15:25:31 +03:00
CBitmapHandler.cpp
Support for creature 2-hex attack, alternate death and cast animation types
2017-09-12 19:51:54 +03:00
CBitmapHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CDefHandler.cpp
Wiped CDefEssential
2017-09-06 15:13:28 +03:00
CDefHandler.h
Wiped CDefEssential
2017-09-06 15:13:28 +03:00
CGameInfo.cpp
[c::b] Update project, fixed build
2017-09-05 14:31:34 +03:00
CGameInfo.h
skill names and descriptions are fully managed by CSkillHandler
2017-08-30 22:35:23 +12:00
Client.cpp
CServerHandler: one more small fix when server is crashed
2017-08-13 23:17:56 +03:00
Client.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CMakeLists.txt
CMake: add ENABLE_DEBUG_CONSOLE option for Windows enabled by default
2017-08-16 23:45:38 +03:00
CMessage.cpp
Code style: remove senseless comments
2017-07-18 00:04:00 +03:00
CMessage.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CMT.cpp
Client: change intro video position
2017-08-24 03:29:37 +03:00
CMT.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CMusicHandler.cpp
Logging cleanup.
2017-08-11 15:47:50 +03:00
CMusicHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CPlayerInterface.cpp
CGuiHandler: make terminate_cond non-static
2017-08-13 21:54:07 +03:00
CPlayerInterface.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CPreGame.cpp
skill names and descriptions are fully managed by CSkillHandler
2017-08-30 22:35:23 +12:00
CPreGame.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CVideoHandler.cpp
Logging cleanup.
2017-08-11 15:47:50 +03:00
CVideoHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
Graphics.cpp
Use CAnimation for creature projectiles
2017-09-05 20:04:17 +03:00
Graphics.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
mapHandler.cpp
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
mapHandler.h
Code style: remove senseless comments
2017-07-18 00:04:00 +03:00
NetPacksClient.cpp
fixes
2017-08-12 14:36:37 +03:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLRWwrapper.cpp
copyright stuff
2016-01-31 11:13:56 +01:00
SDLRWwrapper.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
[tests] Reduced code duplication
2017-08-03 15:56:45 +03:00
VCMI_client.rc
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj
Major overhaul of VS related files
2017-08-19 15:58:55 +02:00
VCMI_client.vcxproj.filters
Visual Studio files tweaks
2017-07-13 13:18:40 +02:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00