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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client/widgets
AlexVinS 270e1b75ce Support for creature 2-hex attack, alternate death and cast animation types
* margin option .json animation
* Use ranged attack animation for spell cast if there is no cast animation, display cast animation only on active casting.
2017-09-12 19:51:54 +03:00
..
AdventureMapClasses.cpp Logging cleanup. 2017-08-11 15:47:50 +03:00
AdventureMapClasses.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
Buttons.cpp Logging cleanup. 2017-08-11 15:47:50 +03:00
Buttons.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CArtifactHolder.cpp Declare ownership of CCursorHandler::dndObject 2017-09-05 15:25:31 +03:00
CArtifactHolder.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
CComponent.cpp skill names and descriptions are fully managed by CSkillHandler 2017-08-30 22:35:23 +12:00
CComponent.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
CGarrisonInt.cpp Logging cleanup. 2017-08-11 15:47:50 +03:00
CGarrisonInt.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
Images.cpp Logging cleanup. 2017-08-11 15:47:50 +03:00
Images.h Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00
MiscWidgets.cpp Logging cleanup. 2017-08-11 15:47:50 +03:00
MiscWidgets.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
ObjectLists.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ObjectLists.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
TextControls.cpp Logging cleanup. 2017-08-11 15:47:50 +03:00
TextControls.h Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 2017-07-23 20:23:48 +03:00