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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's
- Replaced BattleSide namespace-enum with enum class
- Merged two different BattleSide enum's into one
- Merged BattlePerspective enum into BattleSide enum
- Changed all places that use integers to represent battle side to use
BattleSide enum
- Added BattleSideArray convenience wrapper for std::array that is
always 2-elements in size and allows access to its elements using
BattleSide enum
2024-08-11 20:54:44 +00:00
..
battle Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
bonuses Fixed deserialization of new artifacts (and possibly some other objects) 2024-07-29 18:19:15 +00:00
campaign fix campaign highscores 2024-07-26 20:36:52 +02:00
constants Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
entities Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
events Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
filesystem Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
gameState Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
json Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
logging Visual logger colored text 2024-08-10 19:13:09 +03:00
mapObjectConstructors Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
mapObjects Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
mapping Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
minizip Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
modding Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
network Code review 2024-07-12 14:54:28 +03:00
networkPacks Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
pathfinder NKAI: whirlpool 2024-07-21 17:20:54 +03:00
registerTypes basic handicap support 2024-07-25 00:28:01 +02:00
rewardable Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
rmg Cleanup 2024-07-30 08:50:33 +02:00
serializer Merge branch 'develop' into statistic 2024-08-01 23:37:45 +02:00
spells Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
texts show handicap resources 2024-07-25 00:28:49 +02:00
vstd
AI_Base.h
ArtifactUtils.cpp ArtifactsUIController class 2024-07-09 14:27:05 +03:00
ArtifactUtils.h ArtifactsUIController class 2024-07-09 14:27:05 +03:00
BasicTypes.cpp
BattleFieldHandler.cpp It is now possible to define custom battle opening sound and custom music 2024-07-15 21:46:23 +00:00
BattleFieldHandler.h It is now possible to define custom battle opening sound and custom music 2024-07-15 21:46:23 +00:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CArtHandler.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CArtifactInstance.cpp
CArtifactInstance.h
CBonusTypeHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CBonusTypeHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp Enabled terminate handler and call stack writing on all platforms 2024-08-02 17:59:56 +00:00
CConsoleHandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CCreatureHandler.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
CCreatureHandler.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CCreatureSet.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CCreatureSet.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CGameInfoCallback.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
CGameInfoCallback.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CGameInterface.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CGameInterface.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CHeroHandler.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
CHeroHandler.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CMakeLists.txt Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
Color.h
ConstTransitivePtr.h
CPlayerState.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CPlayerState.h Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
CRandomGenerator.cpp Integrating changes from PR #4251 - add logging for rng 2024-07-16 15:31:58 +00:00
CRandomGenerator.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CSkillHandler.h lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
CSoundBase.h Fix issues introduced by fixing typos 2024-06-27 08:38:04 +00:00
CStack.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CStack.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CStopWatch.h
CThreadHelper.cpp Added changing thread name for FreeBSD 2024-05-12 15:10:29 +00:00
CThreadHelper.h
ExceptionsCommon.h Show error message on load if mod has broken creature instead of 2024-06-01 11:49:51 +00:00
ExtraOptionsInfo.cpp
ExtraOptionsInfo.h
FunctionList.h
GameCallbackHolder.h
GameConstants.h
GameSettings.cpp
GameSettings.h
IBonusTypeHandler.h
IGameCallback.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
IGameCallback.h Moved banks randomization to server-side with client netpack 2024-07-16 13:13:39 +00:00
IGameEventsReceiver.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
IHandlerBase.cpp lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
IHandlerBase.h lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
int3.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
LogicalExpression.h
ObstacleHandler.cpp lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
ObstacleHandler.h lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
Point.h
Rect.cpp
Rect.h
ResourceSet.cpp
ResourceSet.h
RiverHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
RiverHandler.h lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
RoadHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
RoadHandler.h lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp code review 2024-07-29 22:54:42 +02:00
StartInfo.h fix uninitialized var 2024-07-29 23:05:55 +02:00
StdInc.cpp
StdInc.h
TerrainHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
TerrainHandler.h It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
TurnTimerInfo.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
TurnTimerInfo.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
VCMI_Lib.h Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
VCMIDirs.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
VCMIDirs.h