..
battle
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
bonuses
Fixed deserialization of new artifacts (and possibly some other objects)
2024-07-29 18:19:15 +00:00
campaign
fix campaign highscores
2024-07-26 20:36:52 +02:00
constants
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-08-05 10:36:10 +00:00
entities
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
events
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
filesystem
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
gameState
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
json
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
logging
Visual logger colored text
2024-08-10 19:13:09 +03:00
mapObjectConstructors
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
mapObjects
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
mapping
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
minizip
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
modding
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
network
Code review
2024-07-12 14:54:28 +03:00
networkPacks
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
pathfinder
NKAI: whirlpool
2024-07-21 17:20:54 +03:00
registerTypes
basic handicap support
2024-07-25 00:28:01 +02:00
rewardable
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-08-05 10:36:10 +00:00
rmg
Cleanup
2024-07-30 08:50:33 +02:00
serializer
Merge branch 'develop' into statistic
2024-08-01 23:37:45 +02:00
spells
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
texts
show handicap resources
2024-07-25 00:28:49 +02:00
vstd
AI_Base.h
ArtifactUtils.cpp
ArtifactsUIController class
2024-07-09 14:27:05 +03:00
ArtifactUtils.h
ArtifactsUIController class
2024-07-09 14:27:05 +03:00
BasicTypes.cpp
BattleFieldHandler.cpp
It is now possible to define custom battle opening sound and custom music
2024-07-15 21:46:23 +00:00
BattleFieldHandler.h
It is now possible to define custom battle opening sound and custom music
2024-07-15 21:46:23 +00:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
CArtHandler.h
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
CArtifactInstance.cpp
CArtifactInstance.h
CBonusTypeHandler.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
CBonusTypeHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
Enabled terminate handler and call stack writing on all platforms
2024-08-02 17:59:56 +00:00
CConsoleHandler.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CCreatureHandler.cpp
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
CCreatureHandler.h
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
CCreatureSet.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
CCreatureSet.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CGameInfoCallback.cpp
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
CGameInfoCallback.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CGameInterface.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CGameInterface.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CHeroHandler.cpp
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
CHeroHandler.h
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
CMakeLists.txt
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
Color.h
ConstTransitivePtr.h
CPlayerState.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
CPlayerState.h
Fixes for various minor issues detected by Sonar Cloud
2024-06-01 11:48:30 +00:00
CRandomGenerator.cpp
Integrating changes from PR #4251 - add logging for rng
2024-07-16 15:31:58 +00:00
CRandomGenerator.h
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
CSkillHandler.h
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
CSoundBase.h
Fix issues introduced by fixing typos
2024-06-27 08:38:04 +00:00
CStack.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CStack.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CStopWatch.h
CThreadHelper.cpp
Added changing thread name for FreeBSD
2024-05-12 15:10:29 +00:00
CThreadHelper.h
ExceptionsCommon.h
Show error message on load if mod has broken creature instead of
2024-06-01 11:49:51 +00:00
ExtraOptionsInfo.cpp
ExtraOptionsInfo.h
FunctionList.h
GameCallbackHolder.h
GameConstants.h
GameSettings.cpp
GameSettings.h
IBonusTypeHandler.h
IGameCallback.cpp
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
IGameCallback.h
Moved banks randomization to server-side with client netpack
2024-07-16 13:13:39 +00:00
IGameEventsReceiver.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
IHandlerBase.cpp
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
IHandlerBase.h
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
int3.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
LogicalExpression.h
ObstacleHandler.cpp
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
ObstacleHandler.h
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
Point.h
Rect.cpp
Rect.h
ResourceSet.cpp
ResourceSet.h
RiverHandler.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
RiverHandler.h
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
RoadHandler.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
RoadHandler.h
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp
code review
2024-07-29 22:54:42 +02:00
StartInfo.h
fix uninitialized var
2024-07-29 23:05:55 +02:00
StdInc.cpp
StdInc.h
TerrainHandler.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
TerrainHandler.h
It is now possible to define multiple music themes for terrains
2024-07-15 21:46:41 +00:00
TurnTimerInfo.cpp
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
TurnTimerInfo.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
VCMI_Lib.h
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
VCMIDirs.cpp
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
VCMIDirs.h