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vcmi
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vcmi
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AI
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BattleAI
History
Andrey Filipenkov
5e838008df
merge launcher and client
...
launcher is a static lib now
2022-09-24 15:55:22 +03:00
..
AttackPossibility.cpp
exchange window move single stacks buttons
2022-01-03 15:13:46 +02:00
AttackPossibility.h
Some changes to make the battle AI smarter
2020-05-05 17:53:03 +03:00
BattleAI.cbp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
BattleAI.cpp
Nullkiller: update / fix build, core changes required for Nullkiller AI
2021-07-26 21:02:50 +03:00
BattleAI.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
BattleAI.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
CMakeLists.txt
merge launcher and client
2022-09-24 15:55:22 +03:00
common.cpp
…
common.h
…
EnemyInfo.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
EnemyInfo.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
main.cpp
…
PossibleSpellcast.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
PossibleSpellcast.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
PotentialTargets.cpp
Address various issues pointed out by reviewers
2020-05-09 14:09:32 +03:00
PotentialTargets.h
Some changes to make the battle AI smarter
2020-05-05 17:53:03 +03:00
StackWithBonuses.cpp
disable all scripting code when configuring without scripting modules
2022-09-21 19:31:42 +03:00
StackWithBonuses.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
StdInc.cpp
…
StdInc.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
ThreatMap.cpp
…
ThreatMap.h
…