..
BattleInterface
Assurance that #1016 won't happen again.
2012-09-28 19:18:08 +00:00
UIFramework
- better fix for button borders
2012-09-26 13:50:15 +00:00
AdventureMapClasses.cpp
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
AdventureMapClasses.h
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
CAdvmapInterface.cpp
Crashes on starting next campaign mission should be fixed.
2012-09-25 18:00:55 +00:00
CAdvmapInterface.h
- rewrote most of classes from adventure map window
2012-06-13 13:04:06 +00:00
CAnimation.cpp
- fixes #1086
2012-09-27 13:23:33 +00:00
CAnimation.h
- fixed #582 , #1019 and #1022
2012-06-27 20:44:01 +00:00
CBitmapHandler.cpp
[static analysis] [WIP] fix few possible bugs
2012-09-16 14:36:31 +00:00
CBitmapHandler.h
[PLATFORM] MinGW support added
2012-09-15 19:16:16 +00:00
CCastleInterface.cpp
* campaign against magic numbers
2012-09-23 18:01:04 +00:00
CCastleInterface.h
Next part of town configuration:
2012-09-05 12:49:23 +00:00
CConfigHandler.cpp
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
CConfigHandler.h
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
CCreatureWindow.cpp
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
CCreatureWindow.h
Fixed #1042 . Tweaks for Commander bonuses.
2012-08-20 16:10:50 +00:00
CDefHandler.cpp
[PLATFORM] MinGW support added
2012-09-15 19:16:16 +00:00
CDefHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CGameInfo.cpp
first part of town configuration:
2012-09-02 10:33:41 +00:00
CGameInfo.h
first part of town configuration:
2012-09-02 10:33:41 +00:00
CHeroWindow.cpp
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
CHeroWindow.h
- all windows except for pregame\battles are now CWindowObject-based
2012-06-15 17:08:19 +00:00
CKingdomInterface.cpp
* campaign against magic numbers
2012-09-23 18:01:04 +00:00
CKingdomInterface.h
- all windows except for pregame\battles are now CWindowObject-based
2012-06-15 17:08:19 +00:00
Client.cpp
Fixed #1088 .
2012-09-28 09:11:18 +00:00
Client.h
* restoring campaign features
2012-09-21 17:59:54 +00:00
CMakeLists.txt
- removed no longer used CSndHandler. Transition to new fs is finished
2012-08-09 10:32:50 +00:00
CMessage.cpp
- removed multiple unused files
2012-08-02 11:03:26 +00:00
CMessage.h
- removed usage of Graphics in several places (Components and hero window).
2012-05-13 15:04:21 +00:00
CMT.cpp
* fixed bug when starting certain maps in campaigns
2012-09-24 16:14:53 +00:00
CMusicHandler.cpp
- added battleAI to CMake, compile fixes
2012-09-22 15:10:15 +00:00
CMusicHandler.h
- compile fix
2012-09-20 16:14:23 +00:00
CPlayerInterface.cpp
- Removed pointer usage for CQuest. may look rough, but works and fixes #1051 .
2012-09-28 15:46:09 +00:00
CPlayerInterface.h
[PLATFORM] MinGW support added
2012-09-15 19:16:16 +00:00
CPreGame.cpp
* start map in campaign button is properly disabled/enabled (I hope)
2012-09-26 18:10:29 +00:00
CPreGame.h
* start map in campaign button is properly disabled/enabled (I hope)
2012-09-26 18:10:29 +00:00
CQuestLog.cpp
- Removed pointer usage for CQuest. may look rough, but works and fixes #1051 .
2012-09-28 15:46:09 +00:00
CQuestLog.h
- minor tweaks to quest window
2012-07-21 20:16:54 +00:00
CSoundBase.h
- pregame will use same resolution as main game
2012-05-18 17:35:46 +00:00
CSpellWindow.cpp
Work in progress on BattleAI. Related changes:
2012-09-20 16:55:21 +00:00
CSpellWindow.h
- all windows except for pregame\battles are now CWindowObject-based
2012-06-15 17:08:19 +00:00
CVideoHandler.cpp
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
CVideoHandler.h
- removed deprecated ffmpeg functions. Fixes #779
2012-08-21 17:37:06 +00:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
FontBase.h
- pregame will use same resolution as main game
2012-05-18 17:35:46 +00:00
FunctionList.h
- rewrote most of classes from adventure map window
2012-06-13 13:04:06 +00:00
Graphics.cpp
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
Graphics.h
Next part of town configuration:
2012-09-05 12:49:23 +00:00
GUIClasses.cpp
- fixes #1086
2012-09-27 13:23:33 +00:00
GUIClasses.h
- fixed #1075 , #1080 , #1081
2012-09-26 13:13:39 +00:00
Makefile.am
- removed no longer used CSndHandler. Transition to new fs is finished
2012-08-09 10:32:50 +00:00
Makefile.in
- removed no longer used CSndHandler. Transition to new fs is finished
2012-08-09 10:32:50 +00:00
mapHandler.cpp
* Fixed #1096
2012-09-28 20:49:23 +00:00
mapHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
NetPacksClient.cpp
* campaign against magic numbers
2012-09-23 18:01:04 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
2012-08-26 09:07:48 +00:00
VCMI_client.vcxproj.filters
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
2012-08-26 09:07:48 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
vcmiclient.desktop
(linux-only)
2012-06-01 17:28:05 +00:00
vcmiclient.png
(linux-only)
2012-06-01 17:28:05 +00:00