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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/lib/battle
Ivan Savenko 1fece0ce18
Merge pull request #1229 from IvanSavenko/battle_improvements
Battle: Fixing bugs & Implementation of missing features
2023-01-09 22:07:13 +02:00
..
AccessibilityInfo.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
AccessibilityInfo.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
BattleAction.cpp BattleAI: retreat 2022-10-14 12:00:56 +03:00
BattleAction.h BattleAI: retreat 2022-10-14 12:00:56 +03:00
BattleAttackInfo.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
BattleAttackInfo.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
BattleHex.cpp Stack reversing logic now matches H3 2022-12-18 11:42:02 +02:00
BattleHex.h Refactoring of setBattleCursor & fromWhichHexAttack methods 2022-12-19 01:12:26 +02:00
BattleInfo.cpp Merge remote-tracking branch 'refs/remotes/vcmi/develop' into battleint_refactor 2022-11-28 16:10:13 +02:00
BattleInfo.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
BattleProxy.cpp Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
BattleProxy.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
BattleStateInfoForRetreat.cpp BattleAI: retreat 2022-10-14 12:00:56 +03:00
BattleStateInfoForRetreat.h BattleAI: retreat 2022-10-14 12:00:56 +03:00
CBattleInfoCallback.cpp Merge pull request #1229 from IvanSavenko/battle_improvements 2023-01-09 22:07:13 +02:00
CBattleInfoCallback.h Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2022-12-22 23:11:55 +02:00
CBattleInfoEssentials.cpp Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CBattleInfoEssentials.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CCallbackBase.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCallbackBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CObstacleInstance.cpp Exploded mines now send ACTIVATE flag to client to play effect 2022-12-17 19:37:00 +02:00
CObstacleInstance.h Exploded mines now send ACTIVATE flag to client to play effect 2022-12-17 19:37:00 +02:00
CPlayerBattleCallback.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CPlayerBattleCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CUnitState.cpp Color muxer effects can now be (partially) configured by user. 2022-12-21 23:29:56 +02:00
CUnitState.h Petrify will freeze stack animations 2022-12-16 18:34:35 +02:00
Destination.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Destination.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IBattleInfoCallback.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
IBattleState.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
IBattleState.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
IUnitInfo.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ReachabilityInfo.cpp Fixed some of the warnings detected by CI run 2022-12-08 23:20:42 +02:00
ReachabilityInfo.h Fixed some of the warnings detected by CI run 2022-12-08 23:20:42 +02:00
SideInBattle.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
SideInBattle.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
SiegeInfo.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
SiegeInfo.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Unit.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Unit.h Petrify will freeze stack animations 2022-12-16 18:34:35 +02:00