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vcmi_lib
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
BattleAction.h
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* next ubuntux's patch
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2009-04-16 11:14:13 +00:00 |
CGameState.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
CGameState.h
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* battle should now end automatically when last stack of one of sides is killed by a spell
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2009-09-28 14:21:48 +00:00 |
CondSh.h
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* version set 0.73b
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2009-08-03 23:53:18 +00:00 |
Connection.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
Connection.h
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
HeroBonus.h
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* Giants/Titans now immune to Blind.
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2009-08-23 20:33:05 +00:00 |
IGameCallback.cpp
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* minor fix in IGameCallback::getAllowedSpells
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2009-09-25 09:33:59 +00:00 |
IGameCallback.h
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1.Fixes for RazeStructures net packs.
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2009-09-24 17:54:02 +00:00 |
Interprocess.h
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* refactorings and comment coverage improvements
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2009-05-07 17:20:41 +00:00 |
Makefile.am
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
Makefile.in
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
map.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
map.h
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* minor changes (a few new consts introduced)
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2009-09-25 12:33:29 +00:00 |
NetPacks.h
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Fixed bugs 11, 24 & 26
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2009-10-03 11:16:42 +00:00 |
NetPacksLib.cpp
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1.Fixes for RazeStructures net packs.
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2009-09-24 17:54:02 +00:00 |
RegisterTypes.cpp
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Support for Castle Stables. These are compatible with advMap Stables.
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2009-10-05 16:38:54 +00:00 |
RegisterTypes.h
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* further changes towards support for ranged spells
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2009-04-15 14:03:31 +00:00 |
StackFeature.h
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* support for HP regeneration
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2009-08-22 14:39:44 +00:00 |
VCMI_lib.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_Lib.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
VCMI_Lib.h
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Mostly done .BIK video handling (WIN only).
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2009-06-23 08:14:49 +00:00 |
VCMI_lib.vcproj
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* fixes for glitches in garrisons in non 800x600 resolutions
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2009-07-17 21:53:28 +00:00 |