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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/widgets
2022-11-15 03:20:55 +03:00
..
AdventureMapClasses.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
AdventureMapClasses.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
Buttons.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
Buttons.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CArtifactHolder.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
CArtifactHolder.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CComponent.cpp fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Images.cpp Army exchange implementation 2022-01-03 15:13:46 +02:00
Images.h Added constructor with target size argument for CAnimImage 2022-01-03 15:13:46 +02:00
MiscWidgets.cpp Fixed: duplicated bonusing building. Improved: opposite bonus propagation 2021-09-12 14:30:54 +03:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
TextControls.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
TextControls.h Android: make keyboard appear and disappear only on demand 2022-05-08 17:09:17 +03:00