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Currently when there is computer only players set resetPlayersMap may try to change settings for more than 8 players which obviously cause crash. Now if any of "players and computer limit" or "computer limit" is set to random we automatically set total limit to 8 players. |
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.. | ||
CMapGenerator.cpp | ||
CMapGenerator.h | ||
CMapGenOptions.cpp | ||
CMapGenOptions.h | ||
CRmgTemplate.cpp | ||
CRmgTemplate.h | ||
CRmgTemplateStorage.cpp | ||
CRmgTemplateStorage.h | ||
CRmgTemplateZone.cpp | ||
CRmgTemplateZone.h | ||
CZoneGraphGenerator.cpp | ||
CZoneGraphGenerator.h | ||
CZonePlacer.cpp | ||
CZonePlacer.h | ||
float3.h |