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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-14 02:33:51 +02:00
vcmi/server
Ivan Savenko 327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex
Added flag `manualHeroVisit` flag to town building. If this flag is set,
then building will only be activated on click and will not give its
effect on hero recrutiment, hero visit, or new day.

This allows implementing changes to Mana Vortex from HotA
2024-09-03 16:31:07 +00:00
..
battles Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
processors Growth of town garrison in neutral towns now uses H3 logic 2024-08-29 15:22:31 +00:00
queries Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CGameHandler.cpp Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
CGameHandler.h Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
CMakeLists.txt Moved most of daily income handling to a separate method 2024-08-28 12:40:44 +00:00
CVCMIServer.cpp Significantly simplify packs applying 2024-08-26 19:48:46 +00:00
CVCMIServer.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
GlobalLobbyProcessor.cpp JsonNode constructors: Take fileName as argument 2024-07-17 13:50:59 +02:00
GlobalLobbyProcessor.h Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00
LobbyNetPackVisitors.h basic handicap support 2024-07-25 00:28:01 +02:00
NetPacksLobbyServer.cpp basic handicap support 2024-07-25 00:28:01 +02:00
NetPacksServer.cpp Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
ServerNetPackVisitors.h Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
ServerSpellCastEnvironment.cpp New objects are now created and initialized on server and sent to client 2024-07-16 13:13:39 +00:00
ServerSpellCastEnvironment.h New objects are now created and initialized on server and sent to client 2024-07-16 13:13:39 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h
TurnTimerHandler.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
TurnTimerHandler.h It is now possible to vote for simturns and turn timer changes 2024-05-19 18:31:32 +00:00