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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
Ivan Savenko 3542bfdc63 - fixed #1128 #1127 #1121 #1119
- instructions in linux readme use cmake instead of autotools
- update autoconf files
2012-10-02 14:22:58 +00:00
..
CGameHandler.cpp - fixed #1128 #1127 #1121 #1119 2012-10-02 14:22:58 +00:00
CGameHandler.h * fixed 1085 2012-09-25 14:40:39 +00:00
CMakeLists.txt - moved ParseBonus to JsonNode.cpp (linkage errors) 2012-07-19 18:52:44 +00:00
CVCMIServer.cpp Crashes on starting next campaign mission should be fixed. 2012-09-25 18:00:55 +00:00
CVCMIServer.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Makefile.am Added test for librt, since linux needs it and OSX doesn't have it. 2012-02-13 02:15:05 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
NetPacksServer.cpp * fixed possible corruption of pack sent by server when player request is rejected 2012-09-29 14:44:06 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * simple mechanism for detecting desync after init 2012-03-27 20:08:54 +00:00
VCMI_server.vcxproj Partial fix for #961. 2012-05-18 22:47:54 +00:00