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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/mapeditor
Sergei Trofimovich 560c528ec8 mapeditor/mainwindow.cpp: use '%s' (not '%b') for string formatter
mapeditor/mainwindow.cpp: In member function
      'void MainWindow::onSelectionMade(int, bool)':
    mapeditor/mainwindow.cpp:1014:47:
      warning: format '%b' expects argument of type 'unsigned int',
      but argument 3 has type 'const char*' [-Wformat=]
     1014 |                 auto info = QString::asprintf(
         "Selection on layer %d: %b", level, anythingSelected ? "true" : "false");
         ^~~~~~~~~~~~~~~~~~~~~~~~~~~         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
         |                                                    |
         |                                                    const char*
2022-11-05 20:25:51 +00:00
..
icons add Linux icons for the map editor 2022-10-22 23:03:01 +03:00
inspector Partially implement seerhuts 2022-10-17 01:16:27 +04:00
Animation.cpp Code polishing 2022-10-13 01:51:55 +04:00
Animation.h Code polishing 2022-10-13 01:51:55 +04:00
BitmapHandler.cpp Code polishing 2022-10-13 01:51:55 +04:00
BitmapHandler.h Code polishing 2022-10-13 01:51:55 +04:00
CMakeLists.txt add Linux icons for the map editor 2022-10-22 23:03:01 +03:00
generatorprogress.cpp Code review changes 2022-09-25 00:55:05 +04:00
generatorprogress.h Code review changes 2022-09-25 00:55:05 +04:00
generatorprogress.ui Squashing editor 2022-09-18 03:23:17 +04:00
graphics.cpp Code polishing 2022-10-13 01:51:55 +04:00
graphics.h Code polishing 2022-10-13 01:51:55 +04:00
jsonutils.cpp Squashing editor 2022-09-18 03:23:17 +04:00
jsonutils.h Squashing editor 2022-09-18 03:23:17 +04:00
launcherdirs.cpp Squashing editor 2022-09-18 03:23:17 +04:00
launcherdirs.h Squashing editor 2022-09-18 03:23:17 +04:00
main.cpp Apply suggestions from code review 2022-10-08 22:55:15 +04:00
mainwindow.cpp mapeditor/mainwindow.cpp: use '%s' (not '%b') for string formatter 2022-11-05 20:25:51 +00:00
mainwindow.h Fix terrains/roads/rivers after code synch 2022-10-09 00:11:29 +04:00
mainwindow.ui Squashing editor 2022-09-18 03:23:17 +04:00
mapcontroller.cpp Code polishing 2022-10-13 01:51:55 +04:00
mapcontroller.h Code polishing 2022-10-13 01:51:55 +04:00
mapeditor.ico Squashing editor 2022-09-18 03:23:17 +04:00
mapeditor.rc Squashing editor 2022-09-18 03:23:17 +04:00
maphandler.cpp Fix road bug 2022-10-17 02:23:26 +04:00
maphandler.h Code polishing 2022-10-13 01:51:55 +04:00
mapsettings.cpp Code polishing 2022-10-13 01:51:55 +04:00
mapsettings.h Code polishing 2022-10-13 01:51:55 +04:00
mapsettings.ui Squashing editor 2022-09-18 03:23:17 +04:00
mapview.cpp Code polishing 2022-10-13 01:51:55 +04:00
mapview.h Code polishing 2022-10-13 01:51:55 +04:00
objectbrowser.cpp Attempt to fix compilation 2022-10-16 14:22:34 +04:00
objectbrowser.h Code polishing 2022-10-13 01:51:55 +04:00
playerparams.cpp Code polishing 2022-10-13 01:51:55 +04:00
playerparams.h Code polishing 2022-10-13 01:51:55 +04:00
playerparams.ui Squashing editor 2022-09-18 03:23:17 +04:00
playersettings.cpp Code polishing 2022-10-13 01:51:55 +04:00
playersettings.h Code polishing 2022-10-13 01:51:55 +04:00
playersettings.ui Squashing editor 2022-09-18 03:23:17 +04:00
scenelayer.cpp Fix compilation 2022-10-13 01:58:49 +04:00
scenelayer.h Code polishing 2022-10-13 01:51:55 +04:00
StdInc.cpp Squashing editor 2022-09-18 03:23:17 +04:00
StdInc.h Attempt to fix compilation 2022-10-16 13:49:47 +04:00
validator.cpp Code polishing 2022-10-13 01:51:55 +04:00
validator.h Code polishing 2022-10-13 01:51:55 +04:00
validator.ui Squashing editor 2022-09-18 03:23:17 +04:00
vcmieditor.desktop add Linux icons for the map editor 2022-10-22 23:03:01 +03:00
windownewmap.cpp Code polishing 2022-10-13 01:51:55 +04:00
windownewmap.h Code polishing 2022-10-13 01:51:55 +04:00
windownewmap.ui Fix terrains/roads/rivers after code synch 2022-10-09 00:11:29 +04:00