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battles
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Merge pull request #2882 from Nordsoft91/ai-cheating
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2023-09-23 03:21:19 +02:00 |
processors
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Merge pull request #2892 from Laserlicht/highscore_menu
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2023-09-27 15:48:47 +03:00 |
queries
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Add query for dwellings dialog
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2023-10-04 17:47:12 +03:00 |
CGameHandler.cpp
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
CGameHandler.h
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
CMakeLists.txt
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
CVCMIServer.cpp
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Merge branch 'develop' into patch-4map_overview_rework
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2023-10-02 21:03:16 +02:00 |
CVCMIServer.h
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Allow to reconnect to proxy server
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2023-09-29 19:49:18 +02:00 |
LobbyNetPackVisitors.h
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Simturn duration is now part of StartInfo
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2023-09-26 13:42:20 +03:00 |
NetPacksLobbyServer.cpp
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Allow to reconnect to proxy server
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2023-09-29 19:49:18 +02:00 |
NetPacksServer.cpp
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Merge pull request #2874 from SoundSSGood/exchange-window-update
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2023-09-27 15:50:52 +03:00 |
ServerNetPackVisitors.h
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
ServerSpellCastEnvironment.cpp
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
ServerSpellCastEnvironment.h
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
TurnTimerHandler.cpp
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Fixed battle replay
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2023-09-06 16:03:47 +03:00 |
TurnTimerHandler.h
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Added support for concurrent battles to gamestate and server
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2023-09-06 16:03:02 +03:00 |
VCMI_server.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |