..
filesystem
Complete json map format integration
2016-02-10 07:28:00 +03:00
logging
mapObjects
Fixed memory leak in CObjectClassesHandler
2016-08-17 09:24:01 +03:00
mapping
Fixes. Everything works now.
2016-08-12 21:40:22 +02:00
minizip
registerTypes
Battles: change naming from drawbridge to gate for everything
2016-02-13 17:40:31 +03:00
rmg
Complete solution for Subterranean Gate placement.
2016-08-15 21:37:38 +02:00
serializer
Serialize town spells
2016-02-25 22:59:17 +03:00
spells
Merge pull request #197 from vcmi/issue/2304_2418
2016-03-01 15:20:59 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h
Battles: move hexes enum to GameConstants and fix wall position
2016-02-09 17:38:59 +03:00
BattleState.cpp
CGameHandler::applyBattleEffects: improve Fire Shield support
2016-03-14 15:28:17 +03:00
BattleState.h
CGameHandler::applyBattleEffects: improve Fire Shield support
2016-03-14 15:28:17 +03:00
CArtHandler.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CArtHandler.h
Advance map header serialization
2016-02-21 21:21:22 +03:00
CBattleCallback.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CBattleCallback.h
Update low level battle stacks accessor for ghost selection support.
2016-02-28 05:10:20 +03:00
CBonusTypeHandler.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CBonusTypeHandler.h
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CConsoleHandler.h
CCreatureHandler.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CCreatureHandler.h
CCreatureSet.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CCreatureSet.h
Use JsonSerializeFormat for map objects
2016-02-22 02:37:19 +03:00
CGameInfoCallback.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CGameInfoCallback.h
CGameInterface.cpp
More logging cleanup
2016-08-12 12:14:10 +03:00
CGameInterface.h
CGameState.cpp
More logging cleanup
2016-08-12 12:14:10 +03:00
CGameState.h
CGameStateFwd.h
CGeneralTextHandler.cpp
More logging cleanup
2016-08-12 12:14:10 +03:00
CGeneralTextHandler.h
CHeroHandler.cpp
More logging cleanup
2016-08-12 12:14:10 +03:00
CHeroHandler.h
Advance map header serialization
2016-02-21 22:13:20 +03:00
CMakeLists.txt
Experimental drafts of Json serializer
2016-02-13 15:04:32 +03:00
CModHandler.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CModHandler.h
CObstacleInstance.cpp
CObstacleInstance.h
CondSh.h
Connection.cpp
More logging cleanup
2016-08-12 12:14:10 +03:00
Connection.h
Fix serializer backward compatibility in CPointerLoader
2016-02-18 18:45:42 +03:00
ConstTransitivePtr.h
CPathfinder.cpp
Fix TurnInfo memory leaks
2016-08-16 15:47:21 +03:00
CPathfinder.h
CPathfinderHelper: fix memory leak
2016-08-16 14:59:16 +03:00
CPlayerState.h
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp
Serialize town spells
2016-02-25 22:59:17 +03:00
CTownHandler.h
Serialize town spells
2016-02-25 22:59:17 +03:00
FunctionList.h
GameConstants.cpp
GameConstants.h
CGameHandler::moveArtifact: check lock status by slot instead of id
2016-08-18 06:35:29 +03:00
HeroBonus.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
HeroBonus.h
IBonusTypeHandler.h
IGameCallback.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
IGameCallback.h
IGameEventsReceiver.h
Battles: change naming from drawbridge to gate for everything
2016-02-13 17:40:31 +03:00
IHandlerBase.cpp
Advance map header serialization
2016-02-21 21:21:22 +03:00
IHandlerBase.h
Advance map header serialization
2016-02-21 21:21:22 +03:00
int3.h
Interprocess.h
JsonDetail.cpp
JsonDetail.h
JsonNode.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
JsonNode.h
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h
Battles: change naming from drawbridge to gate for everything
2016-02-13 17:40:31 +03:00
NetPacksBase.h
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
NetPacksLib.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
ResourceSet.cpp
Compile fixes for MSVS.
2016-02-09 11:08:20 +01:00
ResourceSet.h
ScopeGuard.h
StartInfo.h
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp
Experimental drafts of Json serializer
2016-02-13 15:04:32 +03:00
VCMI_Lib.cpp
VCMI_Lib.h
VCMI_lib.vcxproj
Updated MSVS project files.
2016-02-29 16:32:29 +01:00
VCMI_lib.vcxproj.filters
Updated MSVS project files.
2016-02-29 16:32:29 +01:00
VCMIDirs.cpp
VCMIDirs.h