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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/AI/Nullkiller
2023-09-04 22:21:02 +03:00
..
Analyzers Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Behaviors Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
Engine Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Goals Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Helpers Another build fix 2023-07-31 22:01:11 +03:00
Markers Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
Pathfinding Fix NKAI compilation with NKAI_PATHFINDER_TRACE_LEVEL>=2 2023-09-04 10:08:56 +03:00
AIGateway.cpp Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
AIGateway.h Implement player start turn query 2023-08-28 18:56:36 +04:00
AIUtility.cpp Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
AIUtility.h Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
CMakeLists.txt Fuzzy rework, added more defence and gather army routines 2023-07-31 22:01:10 +03:00
main.cpp NKAI: namespace 2022-10-04 08:40:14 +03:00
StdInc.cpp Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00