.. |
battles
|
Separated game and battle callback (server & client only)
|
2023-09-06 16:03:39 +03:00 |
processors
|
Removed getStr(bool), replaced with similar toString()
|
2023-09-04 22:21:02 +03:00 |
queries
|
Separated game and battle callback (server & client only)
|
2023-09-06 16:03:39 +03:00 |
CGameHandler.cpp
|
Separated game and battle callback (server & client only)
|
2023-09-06 16:03:39 +03:00 |
CGameHandler.h
|
Separated game and battle callback (server & client only)
|
2023-09-06 16:03:39 +03:00 |
CMakeLists.txt
|
Moved management of turn order into a new class
|
2023-08-24 23:34:33 +03:00 |
CVCMIServer.cpp
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
CVCMIServer.h
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
LobbyNetPackVisitors.h
|
|
|
NetPacksLobbyServer.cpp
|
Moved management of turn order into a new class
|
2023-08-24 23:34:33 +03:00 |
NetPacksServer.cpp
|
Separated game and battle callback (server & client only)
|
2023-09-06 16:03:39 +03:00 |
ServerNetPackVisitors.h
|
Moved management of turn order into a new class
|
2023-08-24 23:34:33 +03:00 |
ServerSpellCastEnvironment.cpp
|
|
|
ServerSpellCastEnvironment.h
|
|
|
StdInc.cpp
|
|
|
StdInc.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
TurnTimerHandler.cpp
|
Added support for concurrent battles to gamestate and server
|
2023-09-06 16:03:02 +03:00 |
TurnTimerHandler.h
|
Added support for concurrent battles to gamestate and server
|
2023-09-06 16:03:02 +03:00 |
VCMI_server.cbp
|
|
|
VCMI_server.vcxproj
|
|
|