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CArmedInstance.cpp
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
CArmedInstance.h
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CBank.cpp
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vcmi: use enum class for EComponentType
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2023-03-11 21:41:57 +03:00 |
CBank.h
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
CGHeroInstance.cpp
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Slight refactoring of CGHeroInstance::movementPointsAfterEmbark()
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2023-03-20 11:35:20 +03:00 |
CGHeroInstance.h
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vcmi: allow to configure army movement counter
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2023-03-16 16:46:42 +03:00 |
CGMarket.cpp
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
CGMarket.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGPandoraBox.cpp
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vcmi: use enum class for EComponentType
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2023-03-11 21:41:57 +03:00 |
CGPandoraBox.h
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
CGTownInstance.cpp
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refactoring: TDmgRange pair -> DamageRange struct
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2023-03-23 17:49:33 +02:00 |
CGTownInstance.h
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refactoring: TDmgRange pair -> DamageRange struct
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2023-03-23 17:49:33 +02:00 |
CObjectClassesHandler.cpp
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Added fallback identifiers for reading older vcmi maps
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2023-04-09 12:27:33 +03:00 |
CObjectClassesHandler.h
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Distribute limited objects evenly in zones with matching terrain
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2023-03-27 09:09:58 +02:00 |
CObjectHandler.cpp
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Do not place object visible tiles over the top of the map.
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2023-04-10 19:26:53 +02:00 |
CObjectHandler.h
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Do not place object visible tiles over the top of the map.
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2023-04-10 19:26:53 +02:00 |
CommonConstructors.cpp
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All translatable strings now have language identifier
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2023-03-05 17:30:38 +02:00 |
CommonConstructors.h
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
CQuest.cpp
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vcmi: use enum class for EComponentType
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2023-03-11 21:41:57 +03:00 |
CQuest.h
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
CRewardableConstructor.cpp
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Rewardables will use per-object name, if available
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2023-03-30 22:29:58 +03:00 |
CRewardableConstructor.h
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Rewardables will use per-object name, if available
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2023-03-30 22:29:58 +03:00 |
CRewardableObject.cpp
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Fixed UI of objects that provide one reward that can be refused
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2023-04-08 00:13:38 +03:00 |
CRewardableObject.h
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fix Ignissa bug the old way
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2023-03-17 20:09:18 +03:00 |
JsonRandom.cpp
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
JsonRandom.h
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
MapObjects.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
MiscObjects.cpp
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Fix all stacks being capped at 10 units
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2023-03-17 22:32:05 +01:00 |
MiscObjects.h
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
ObjectTemplate.cpp
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Do not place object visible tiles over the top of the map.
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2023-04-10 19:26:53 +02:00 |
ObjectTemplate.h
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Do not place object visible tiles over the top of the map.
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2023-04-10 19:26:53 +02:00 |