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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/mapObjects
2023-04-10 19:26:53 +02:00
..
CArmedInstance.cpp vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
CArmedInstance.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CBank.cpp vcmi: use enum class for EComponentType 2023-03-11 21:41:57 +03:00
CBank.h vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
CGHeroInstance.cpp Slight refactoring of CGHeroInstance::movementPointsAfterEmbark() 2023-03-20 11:35:20 +03:00
CGHeroInstance.h vcmi: allow to configure army movement counter 2023-03-16 16:46:42 +03:00
CGMarket.cpp Renamed & reorganized all game mechanics settings names 2023-03-16 18:11:35 +02:00
CGMarket.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGPandoraBox.cpp vcmi: use enum class for EComponentType 2023-03-11 21:41:57 +03:00
CGPandoraBox.h vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
CGTownInstance.cpp refactoring: TDmgRange pair -> DamageRange struct 2023-03-23 17:49:33 +02:00
CGTownInstance.h refactoring: TDmgRange pair -> DamageRange struct 2023-03-23 17:49:33 +02:00
CObjectClassesHandler.cpp Added fallback identifiers for reading older vcmi maps 2023-04-09 12:27:33 +03:00
CObjectClassesHandler.h Distribute limited objects evenly in zones with matching terrain 2023-03-27 09:09:58 +02:00
CObjectHandler.cpp Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
CObjectHandler.h Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
CommonConstructors.cpp All translatable strings now have language identifier 2023-03-05 17:30:38 +02:00
CommonConstructors.h vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
CQuest.cpp vcmi: use enum class for EComponentType 2023-03-11 21:41:57 +03:00
CQuest.h vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
CRewardableConstructor.cpp Rewardables will use per-object name, if available 2023-03-30 22:29:58 +03:00
CRewardableConstructor.h Rewardables will use per-object name, if available 2023-03-30 22:29:58 +03:00
CRewardableObject.cpp Fixed UI of objects that provide one reward that can be refused 2023-04-08 00:13:38 +03:00
CRewardableObject.h fix Ignissa bug the old way 2023-03-17 20:09:18 +03:00
JsonRandom.cpp vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
JsonRandom.h vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
MapObjects.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MiscObjects.cpp Fix all stacks being capped at 10 units 2023-03-17 22:32:05 +01:00
MiscObjects.h vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
ObjectTemplate.cpp Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
ObjectTemplate.h Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00