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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-16 02:47:36 +02:00
vcmi/client
Michał W. Urbańczyk 414a896dbd Fixed #890.
2012-03-30 23:39:44 +00:00
..
BattleInterface Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 2012-03-30 21:36:07 +00:00
UIFramework Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 2012-03-30 21:36:07 +00:00
CAdvmapInterface.cpp - fix for compilation with gcc-4.5 2012-02-28 11:26:08 +00:00
CAdvmapInterface.h * adventure map GUI should be properly blocked during AI turn 2012-02-22 13:41:27 +00:00
CAnimation.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
CAnimation.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CBitmapHandler.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CBitmapHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CCastleInterface.cpp - fixed #793 and #865 2012-02-21 14:08:42 +00:00
CCastleInterface.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CConfigHandler.cpp Compile fix for #847 2012-01-12 20:41:32 +00:00
CConfigHandler.h Compile fix for #847 2012-01-12 20:41:32 +00:00
CCreatureWindow.cpp Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 2012-03-30 21:36:07 +00:00
CCreatureWindow.h Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 2012-03-30 21:36:07 +00:00
CDefHandler.cpp - (linux) replaced Genius with VCAI 2012-02-16 17:10:58 +00:00
CDefHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CGameInfo.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CGameInfo.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CHeroWindow.cpp - fixed #793 and #865 2012-02-21 14:08:42 +00:00
CHeroWindow.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CKingdomInterface.cpp Fixed #890. 2012-03-30 23:39:44 +00:00
CKingdomInterface.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
Client.cpp * simple mechanism for detecting desync after init 2012-03-27 20:08:54 +00:00
Client.h * Client is able to await for answers for multiple queries at the same time 2012-03-25 22:46:14 +00:00
CMessage.cpp - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 2012-01-12 15:23:00 +00:00
CMessage.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CMT.cpp * VCAI: can't request actions from action handling thread 2012-03-11 16:29:01 +00:00
CMusicBase.h - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
CMusicHandler.cpp - replaced auto_ptr with c++11 unique_ptr 2012-02-17 20:34:34 +00:00
CMusicHandler.h * Replaced boost::shared_ptr with std::shared_ptr. 2012-03-06 16:59:55 +00:00
CPlayerInterface.cpp Quick fix for #910. 2012-03-12 15:00:32 +00:00
CPlayerInterface.h Fixed Thieves Guild window showing for all players. 2012-03-07 14:05:54 +00:00
CPreGame.cpp Fixed #909. 2012-03-26 11:38:51 +00:00
CPreGame.h * VCAI: can't request actions from action handling thread 2012-03-11 16:29:01 +00:00
CSndHandler.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSndHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSoundBase.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSpellWindow.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CSpellWindow.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CVideoHandler.cpp - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 2012-01-12 15:23:00 +00:00
CVideoHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
FontBase.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
FunctionList.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Graphics.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
Graphics.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
GUIClasses.cpp - fixed #793 and #865 2012-02-21 14:08:42 +00:00
GUIClasses.h - fixed #793 and #865 2012-02-21 14:08:42 +00:00
Makefile.am - re-generated build system 2011-12-31 10:03:29 +00:00
Makefile.in - re-generated build system 2011-12-31 10:03:29 +00:00
mapHandler.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
mapHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
NetPacksClient.cpp * Client is able to await for answers for multiple queries at the same time 2012-03-25 22:46:14 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDL_framerate.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
SDL_framerate.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj * fixed project files for RD configuration 2012-01-03 01:55:26 +00:00
VCMI_client.vcxproj.filters * fixed #857 and #858 2012-02-16 21:19:07 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00