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BattleInterface
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Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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2012-03-30 21:36:07 +00:00 |
UIFramework
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Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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2012-03-30 21:36:07 +00:00 |
CAdvmapInterface.cpp
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- fix for compilation with gcc-4.5
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2012-02-28 11:26:08 +00:00 |
CAdvmapInterface.h
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* adventure map GUI should be properly blocked during AI turn
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2012-02-22 13:41:27 +00:00 |
CAnimation.cpp
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* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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2012-02-14 18:04:45 +00:00 |
CAnimation.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CBitmapHandler.cpp
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CBitmapHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CCastleInterface.cpp
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- fixed #793 and #865
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2012-02-21 14:08:42 +00:00 |
CCastleInterface.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CConfigHandler.cpp
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Compile fix for #847
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2012-01-12 20:41:32 +00:00 |
CConfigHandler.h
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Compile fix for #847
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2012-01-12 20:41:32 +00:00 |
CCreatureWindow.cpp
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Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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2012-03-30 21:36:07 +00:00 |
CCreatureWindow.h
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Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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2012-03-30 21:36:07 +00:00 |
CDefHandler.cpp
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- (linux) replaced Genius with VCAI
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2012-02-16 17:10:58 +00:00 |
CDefHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CGameInfo.cpp
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CGameInfo.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CHeroWindow.cpp
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- fixed #793 and #865
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2012-02-21 14:08:42 +00:00 |
CHeroWindow.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CKingdomInterface.cpp
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Fixed #890.
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2012-03-30 23:39:44 +00:00 |
CKingdomInterface.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
Client.cpp
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* simple mechanism for detecting desync after init
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2012-03-27 20:08:54 +00:00 |
Client.h
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* Client is able to await for answers for multiple queries at the same time
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2012-03-25 22:46:14 +00:00 |
CMessage.cpp
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- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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2012-01-12 15:23:00 +00:00 |
CMessage.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CMT.cpp
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* VCAI: can't request actions from action handling thread
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2012-03-11 16:29:01 +00:00 |
CMusicBase.h
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- fixed crash on opening spellbook during enemy turn
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2012-01-19 14:33:22 +00:00 |
CMusicHandler.cpp
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- replaced auto_ptr with c++11 unique_ptr
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2012-02-17 20:34:34 +00:00 |
CMusicHandler.h
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* Replaced boost::shared_ptr with std::shared_ptr.
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2012-03-06 16:59:55 +00:00 |
CPlayerInterface.cpp
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Quick fix for #910.
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2012-03-12 15:00:32 +00:00 |
CPlayerInterface.h
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Fixed Thieves Guild window showing for all players.
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2012-03-07 14:05:54 +00:00 |
CPreGame.cpp
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Fixed #909.
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2012-03-26 11:38:51 +00:00 |
CPreGame.h
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* VCAI: can't request actions from action handling thread
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2012-03-11 16:29:01 +00:00 |
CSndHandler.cpp
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CSndHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CSoundBase.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
CSpellWindow.cpp
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CSpellWindow.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
CVideoHandler.cpp
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- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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2012-01-12 15:23:00 +00:00 |
CVideoHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
DPIaware.manifest
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Fixed issue with Windows 7 DPI upscaling.
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2009-12-12 03:26:09 +00:00 |
FontBase.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
FunctionList.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
Graphics.cpp
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
Graphics.h
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
GUIClasses.cpp
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- fixed #793 and #865
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2012-02-21 14:08:42 +00:00 |
GUIClasses.h
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- fixed #793 and #865
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2012-02-21 14:08:42 +00:00 |
Makefile.am
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- re-generated build system
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2011-12-31 10:03:29 +00:00 |
Makefile.in
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- re-generated build system
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2011-12-31 10:03:29 +00:00 |
mapHandler.cpp
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* Updated class - file - handling
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2011-12-22 13:05:19 +00:00 |
mapHandler.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
NetPacksClient.cpp
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* Client is able to await for answers for multiple queries at the same time
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2012-03-25 22:46:14 +00:00 |
resource.h
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
SDL_framerate.cpp
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
SDL_framerate.h
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Major refactoring. First part: BattleInterface
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2011-12-13 21:23:17 +00:00 |
StdInc.cpp
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* Final commit
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2011-12-13 21:35:28 +00:00 |
StdInc.h
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* CHexField renamed to CBattleHex
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2011-12-17 18:59:59 +00:00 |
VCMI_client.rc
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* fixed previous fix
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2009-10-03 10:51:05 +00:00 |
VCMI_client.vcxproj
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* fixed project files for RD configuration
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2012-01-03 01:55:26 +00:00 |
VCMI_client.vcxproj.filters
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* fixed #857 and #858
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2012-02-16 21:19:07 +00:00 |
vcmi.ico
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |