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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/widgets
2023-01-30 00:12:43 +02:00
..
AdventureMapClasses.cpp Added Color class to replace SDL_Color 2023-01-30 00:12:43 +02:00
AdventureMapClasses.h Merge pull request #1409 from IvanSavenko/translate_terrain 2023-01-18 00:12:31 +02:00
Buttons.cpp Removed pointer to current SDL_Event from GuiHandler 2023-01-27 23:17:40 +02:00
Buttons.h Fix ios compile 2023-01-20 16:11:43 +02:00
CArtifactHolder.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CArtifactHolder.h swap contitutient 2023-01-11 13:17:33 +02:00
CComponent.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp limit displayed units number to 4 digits on adventure map 2023-01-20 20:40:28 +03:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Images.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
Images.h Added Color class to replace SDL_Color 2023-01-30 00:12:43 +02:00
MiscWidgets.cpp limit displayed units number to 4 digits on adventure map 2023-01-20 20:40:28 +03:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix ios compile 2023-01-20 16:11:43 +02:00
TextControls.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
TextControls.h Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00