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CBitmapFont.cpp
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Fixed possible crash on attempt to load missing font(?)
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2023-08-06 17:47:12 +03:00 |
CBitmapFont.h
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TTF fonts can now be used as fallback for H3 fonts
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2023-04-04 22:23:32 +03:00 |
CBitmapHanFont.cpp
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Unicode conversion functions now require source encoding
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2023-03-05 17:39:27 +02:00 |
CBitmapHanFont.h
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
CTrueTypeFont.cpp
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TTF fonts can now be used as fallback for H3 fonts
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2023-04-04 22:23:32 +03:00 |
CTrueTypeFont.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CursorHardware.cpp
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Execute cursor changes in main thread on any platform
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2023-07-30 12:30:56 +03:00 |
CursorHardware.h
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
CursorSoftware.cpp
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vcmi:towns now can choose if moat render is needed
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2023-03-31 01:01:25 +03:00 |
CursorSoftware.h
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
ScreenHandler.cpp
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Show message box when H3 data is missing
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2023-08-06 18:16:32 +03:00 |
ScreenHandler.h
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Always show correct game resolution in settings, unaffected by scaling
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2023-07-15 16:09:44 +03:00 |
SDL_Extensions.cpp
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Show message box when H3 data is missing
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2023-08-06 18:16:32 +03:00 |
SDL_Extensions.h
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Added IWindowHandler interface for OS screen/window utilities
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2023-05-09 13:10:33 +03:00 |
SDL_PixelAccess.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
SDLImage.cpp
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Added SDLImage::doubleFlip()
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2023-06-11 18:45:14 +03:00 |
SDLImage.h
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Added SDLImage::doubleFlip()
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2023-06-11 18:45:14 +03:00 |
SDLImageLoader.cpp
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
SDLImageLoader.h
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
SDLRWwrapper.cpp
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
SDLRWwrapper.h
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