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2.4 KiB
2.4 KiB
The list of all essential, optional and requested features alongside with the team members interested in them.
Heroes III
HD mod/quality of life
These are necessary, as although they werent present back in 1999, they are standard today. See here for full list of enhancements: https://sites.google.com/site/heroes3hd/eng/description/extended-ui
- this one not sure if its a bug or missing hd mod feature: it should be possible to preview hero screen when choosing a skill on levelup.
Random map generator
Dydzio said about it on Slack:
better selection lists for random map generator template - two versions (two bitmaps provided) also one more thing - for random map template pick my vision was to create more generic select list component and make town portal select component derive from it
Adventure AI
- More functionality
- Adventure map spells support
- Survival instinct - AI defending towns, escaping etc.
- Handling of all adventure map objects
- Evaluating game objects
- priority for visited objects over others sharing similiar function
- Support for new objects possible to add via mods - use abstract interface to determine rewards etc.
- Advanced strategy
- Battle preparation (constructing suitable army & strategy)
- Expert system for Bonuses (Warmonger)
Main menu
- Hall of Fame
Modding
- Possibility for creatures to cast arbitrary spells, as in H4/H5
Scripting system
- Language support
- Synchronising scripts in multiplayer
Wog features
- Mithril
- ERM handling
New features
- Support for multiple map levels
- New map editor
- Installer
Online game
- Simultaneous turns
- Spectator mode
- Dedicated server mode
- Replays
New graphics
New menus project and graphics
- New stack experience menu (forum thread)
- New stack artifact dialog
Improved support for high resolutions
- Auto-adjust resolution
- Moddable menus
New players
- More player color graphics
- New menus