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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00
vcmi/include/vcmi
2023-07-18 19:55:59 +03:00
..
events vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
scripting wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
spells Significantly simplified threading model in battles 2023-07-18 19:55:59 +03:00
Artifact.h Finalization of refactoring: 2023-01-20 15:18:36 +02:00
ArtifactService.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Creature.h vcmi: camelCase methods of new classes 2023-05-02 12:09:13 +03:00
CreatureService.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Entity.h FactionMember: move code around 2023-05-02 00:53:50 +03:00
EntityService.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Environment.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Faction.h Heroes placed on water in map will be automatically given boat 2023-06-20 19:37:27 +03:00
FactionMember.h vcmi: camelCase methods of new classes 2023-05-02 12:09:13 +03:00
FactionService.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
HeroClass.h Finalization of refactoring: 2023-01-20 15:18:36 +02:00
HeroClassService.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
HeroType.h Finalization of refactoring: 2023-01-20 15:18:36 +02:00
HeroTypeService.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Metatype.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Player.h vcmi: PlayerState is now an Entity 2023-04-05 01:22:04 +03:00
ServerCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Services.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Skill.h VcmiLua builds properly now 2023-02-01 20:25:09 +01:00
SkillService.h VcmiLua builds properly now 2023-02-01 20:25:09 +01:00
Team.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00