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vcmi/lib/spells
Alexander Shishkin 8b002ad774
Issue2888 (#421)
Fixed issue 2888
* Merged AFTER_ATTACK & BEFORE_ATTACK cast modes.
* Introduced new caster class for creature ability usage
* Added few tests
2018-03-02 13:22:51 +03:00
..
effects Merge pull request #379 from henningkoehlernz/hero_specialty_scaling 2018-02-28 15:03:24 +08:00
AbilityCaster.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
AbilityCaster.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
AdventureSpellMechanics.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
AdventureSpellMechanics.h Moved town portal logic to mechanics class 2017-07-03 21:43:04 +03:00
BattleSpellMechanics.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
BattleSpellMechanics.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BonusCaster.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
BonusCaster.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
CSpellHandler.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
CSpellHandler.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
ISpellMechanics.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
ISpellMechanics.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
Magic.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
Problem.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Problem.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ProxyCaster.cpp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
ProxyCaster.h Issue2888 (#421) 2018-03-02 13:22:51 +03:00
SpellMechanics.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
TargetCondition.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
TargetCondition.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ViewSpellInt.cpp Fixed http://bugs.vcmi.eu/view.php?id=2521 2016-09-28 07:58:15 +03:00
ViewSpellInt.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00