..
vcmi_client
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
2009-05-24 23:21:55 +00:00
AdventureMapButton.h
* moved a few files
2009-05-20 10:08:56 +00:00
CAdvmapInterface.cpp
* fixed crash when there was flaggable building next to map edge
2009-07-12 14:07:36 +00:00
CAdvmapInterface.h
Typo.
2009-06-24 03:04:59 +00:00
CBattleInterface.cpp
* added native terrain bonuses in battles
2009-06-30 12:28:22 +00:00
CBattleInterface.h
Typo.
2009-06-01 03:36:13 +00:00
CBitmapHandler.cpp
* next part of exchange window
2009-06-17 16:46:16 +00:00
CBitmapHandler.h
* Removed trailing newline from settings.txt (caused warning)
2009-05-09 16:18:27 +00:00
CCastleInterface.cpp
* capitol bar in town hall is grey (not red) if already one exists
2009-07-10 23:40:10 +00:00
CCastleInterface.h
* updated project files for MSVC
2009-05-21 23:50:45 +00:00
CConfigHandler.cpp
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
2009-06-14 15:10:59 +00:00
CConfigHandler.h
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
2009-06-14 15:10:59 +00:00
CCreatureAnimation.cpp
Fix 32 bits depth issues during combat.
2009-05-17 03:34:41 +00:00
CCreatureAnimation.h
* further code reorganization
2009-05-20 09:02:50 +00:00
CCursorHandler.cpp
* moved a few files
2009-05-20 10:08:56 +00:00
CCursorHandler.h
* moved a few files
2009-05-20 10:08:56 +00:00
CGameInfo.cpp
* moved a few files
2009-05-20 10:08:56 +00:00
CGameInfo.h
Video player compilation.
2009-06-20 01:40:52 +00:00
CHeroWindow.cpp
* pressing enter or escape close spellbook
2009-07-03 19:57:14 +00:00
CHeroWindow.h
* next part of exchange window
2009-06-19 12:10:36 +00:00
Client.cpp
Mostly done .BIK video handling (WIN only).
2009-06-23 08:14:49 +00:00
Client.h
* first part of exchange window
2009-06-16 11:18:14 +00:00
CMessage.cpp
* fixed crash when there was flaggable building next to map edge
2009-07-12 14:07:36 +00:00
CMessage.h
Do not use hardcoded font sizes in messages.
2009-06-01 05:40:54 +00:00
CMT.cpp
* capitol bar in town hall is grey (not red) if already one exists
2009-07-10 23:40:10 +00:00
CPlayerInterface.cpp
* capitol bar in town hall is grey (not red) if already one exists
2009-07-10 23:40:10 +00:00
CPlayerInterface.h
Partially done support for external creature dwellings.
2009-07-06 19:41:27 +00:00
CPreGame.cpp
* fixed crash when there was flaggable building next to map edge
2009-07-12 14:07:36 +00:00
CPreGame.h
Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown.
2009-05-29 01:50:33 +00:00
CSpellWindow.cpp
* pressing enter or escape close spellbook
2009-07-03 19:57:14 +00:00
CSpellWindow.h
* pressing enter or escape close spellbook
2009-07-03 19:57:14 +00:00
FunctionList.h
* battle options window works again
2009-05-19 18:23:04 +00:00
Graphics.cpp
Partially done support for external creature dwellings.
2009-07-06 19:41:27 +00:00
Graphics.h
Partially done support for external creature dwellings.
2009-07-06 19:41:27 +00:00
GUIBase.cpp
Build fixes for linux.
2009-05-21 00:55:30 +00:00
GUIBase.h
Garrison interface in Exchange Window.
2009-06-28 08:21:50 +00:00
GUIClasses.cpp
* it's possible to exchange stacks between heroes
2009-07-01 07:04:21 +00:00
GUIClasses.h
* artifact manipulation in exchange window works (without switching artifacts between different heroes)
2009-06-28 13:49:39 +00:00
Makefile.am
Video player compilation.
2009-06-20 01:40:52 +00:00
Makefile.in
Video player compilation.
2009-06-20 01:40:52 +00:00
NetPacksClient.cpp
Further part of external dwellings handling. Still not done.
2009-07-09 19:15:22 +00:00
SDL_Extensions.cpp
* next part of hero exchange window
2009-06-26 15:41:19 +00:00
SDL_Extensions.h
* added native terrain bonuses in battles
2009-06-30 12:28:22 +00:00
SDL_framerate.cpp
* moved a few files
2009-05-20 10:08:56 +00:00
SDL_framerate.h
* moved a few files
2009-05-20 10:08:56 +00:00
VCMI_client.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_client.vcproj
Mostly done .BIK video handling (WIN only).
2009-06-23 08:14:49 +00:00