.. |
Catapult.cpp
|
vcmi: skill-agnostic ballistics
|
2023-03-16 16:46:41 +03:00 |
Catapult.h
|
vcmi: skill-agnostic ballistics
|
2023-03-16 16:46:41 +03:00 |
Clone.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Clone.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Damage.cpp
|
vcmi: modernize spell effects v2
|
2023-02-12 21:23:00 +03:00 |
Damage.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
DemonSummon.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
DemonSummon.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Dispel.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Dispel.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Effect.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Effect.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Effects.cpp
|
vcmi: modernize spell effects v2
|
2023-02-12 21:23:00 +03:00 |
Effects.h
|
vcmi: modernize spell effects v2
|
2023-02-12 21:23:00 +03:00 |
EffectsFwd.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
Heal.cpp
|
vcmi: skill-agnostic first aid
|
2023-03-16 16:46:41 +03:00 |
Heal.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
LocationEffect.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
LocationEffect.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Obstacle.cpp
|
vcmi: expert dispel now works mechanically correct
|
2023-03-26 21:25:26 +03:00 |
Obstacle.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Registry.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Registry.h
|
vcmi: modernize spell effects v2
|
2023-02-12 21:23:00 +03:00 |
RemoveObstacle.cpp
|
vcmi: expert dispel now works mechanically correct
|
2023-03-26 21:25:26 +03:00 |
RemoveObstacle.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Sacrifice.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Sacrifice.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Summon.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Summon.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Teleport.cpp
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Teleport.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
Timed.cpp
|
vcmi: remove SPECIAL_BLESS_DAMAGE bonus
|
2023-03-16 16:46:41 +03:00 |
Timed.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |
UnitEffect.cpp
|
UnitEffect: it should not always assume smart
|
2023-03-26 21:19:49 +03:00 |
UnitEffect.h
|
vcmi: modernize lib/spells/effects
|
2023-02-08 15:38:26 +03:00 |