1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
Ivan Savenko 498c968e45
Merge pull request #1779 from IvanSavenko/launcher_fixes
Launcher improvements for 1.2
2023-03-28 21:18:48 +03:00
.github fix uploading Android APK to server 2023-03-06 21:29:46 +03:00
AI Show information on potential kills in attack tooltip 2023-03-24 17:18:47 +02:00
android fix downloading mods on Android 4.4 2023-03-04 14:35:56 +03:00
CI vcmi: use qt6 for clang linux build 2023-03-06 00:18:23 +03:00
client client: do not show obstacles placed by another player 2023-03-26 21:23:54 +03:00
cmake_modules Implemented support for multi-spell casters 2023-03-25 00:48:14 +02:00
config Updated mod.json schema 2023-03-27 22:33:36 +03:00
debian
docs [Conan][docs] add Android info 2023-03-02 12:09:49 +03:00
include Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
ios
launcher Updated translations 2023-03-27 22:33:36 +03:00
lib Fix crash on starting Launcher without H3 data 2023-03-27 22:33:36 +03:00
lib_server
mapeditor [editor] fix Player Settings crash when random town is added to a map 2023-03-20 11:35:19 +03:00
Mods/vcmi Updated mod.json schema 2023-03-27 22:33:36 +03:00
osx
rpm
scripting
scripts/lib
server Merge pull request #1778 from rilian-la-te/fix-obstacle-removal-mechanincs 2023-03-27 17:17:14 +03:00
test vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
win
.gitignore
.gitmodules
.travis.yml
AUTHORS
CCallback.cpp
CCallback.h
ChangeLog.md Fixes broken client state, e.g. movement. Effectively reverts #1663 2023-03-17 16:00:47 +02:00
CMakeLists.txt Fix lldb string inspection for debug build 2023-03-06 10:00:04 +01:00
CMakePresets.json
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h Merge pull request #1581 from IvanSavenko/map_render_rewrite 2023-03-05 19:51:07 +02:00
license.txt
README.md Remove appveyor build status 2023-03-08 12:57:12 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder
vcmimanual.tex
Version.cpp.in
Version.h

GitHub Coverity Scan Build Status Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)