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BattleActionsController.cpp
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Merge pull request #1764 from IvanSavenko/selectable_spellcaster
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2023-03-25 20:08:47 +02:00 |
BattleActionsController.h
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Implemented support for multi-spell casters
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2023-03-25 00:48:14 +02:00 |
BattleAnimationClasses.cpp
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Minor refactoring
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2023-03-20 20:19:05 +02:00 |
BattleAnimationClasses.h
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Minor refactoring
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2023-03-20 20:19:05 +02:00 |
BattleConstants.h
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Removed delays due to thread waits from battle animations
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2023-03-20 20:19:05 +02:00 |
BattleEffectsController.cpp
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Removed delays due to thread waits from battle animations
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2023-03-20 20:19:05 +02:00 |
BattleEffectsController.h
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Removed remaining parts of Geomeotries.h/cpp
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2023-01-20 16:11:43 +02:00 |
BattleFieldController.cpp
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Implemented support for multi-spell casters
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2023-03-25 00:48:14 +02:00 |
BattleFieldController.h
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Fix battle rendering
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2023-03-05 17:48:02 +02:00 |
BattleInterface.cpp
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Fix battle startup with "no intro sound" mod
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2023-03-25 23:54:51 +02:00 |
BattleInterface.h
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Fix battle startup with "no intro sound" mod
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2023-03-25 23:54:51 +02:00 |
BattleInterfaceClasses.cpp
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
BattleInterfaceClasses.h
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Remove unnecessary redraws
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2023-03-05 19:51:42 +02:00 |
BattleObstacleController.cpp
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Removed delays due to thread waits from battle animations
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2023-03-20 20:19:05 +02:00 |
BattleObstacleController.h
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Fix ios compile
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2023-01-20 16:11:43 +02:00 |
BattleProjectileController.cpp
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
BattleProjectileController.h
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All battle effects now use time-based timings
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2023-01-28 13:19:35 +02:00 |
BattleRenderer.cpp
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Renamed BattleControlPanel -> BattleWindow
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2022-12-21 17:06:47 +02:00 |
BattleRenderer.h
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Multiple fixes & improvements to animation ordering
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2022-12-13 21:31:49 +02:00 |
BattleSiegeController.cpp
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Removed delays due to thread waits from battle animations
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2023-03-20 20:19:05 +02:00 |
BattleSiegeController.h
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Fix ios compile
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2023-01-20 16:11:43 +02:00 |
BattleStacksController.cpp
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Turret creature cutoff position should match H3
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2023-03-25 23:54:51 +02:00 |
BattleStacksController.h
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Deactivate activeStack during spellCast
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2023-03-24 22:43:41 +01:00 |
BattleWindow.cpp
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Implemented support for multi-spell casters
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2023-03-25 00:48:14 +02:00 |
BattleWindow.h
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Implemented support for multi-spell casters
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2023-03-25 00:48:14 +02:00 |
CreatureAnimation.cpp
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Fixed handling of special palette colors in palette transformations
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2023-03-25 23:54:51 +02:00 |
CreatureAnimation.h
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Fix playback of shooter animations at max speed
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2023-03-20 20:19:05 +02:00 |