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adventureMap
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Added more checks to avoid potential nullptr dereference crash
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2023-03-25 23:54:51 +02:00 |
battle
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Turret creature cutoff position should match H3
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2023-03-25 23:54:51 +02:00 |
gui
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Converted timer event into tick event that is called every frame
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2023-03-22 23:10:50 +02:00 |
icons
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ios
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lobby
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
mainmenu
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
mapView
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Added more checks to avoid potential nullptr dereference crash
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2023-03-25 23:54:51 +02:00 |
render
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Fixed handling of special palette colors in palette transformations
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2023-03-25 23:54:51 +02:00 |
renderSDL
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Fixed handling of special palette colors in palette transformations
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2023-03-25 23:54:51 +02:00 |
widgets
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Do not activate new items when parent widget is inactive
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2023-03-24 18:56:38 +02:00 |
windows
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CGameInfo.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Client.cpp
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Fixes broken client state, e.g. movement. Effectively reverts #1663
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2023-03-17 16:00:47 +02:00 |
Client.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
ClientCommandManager.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
ClientCommandManager.h
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Converted timer event into tick event that is called every frame
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2023-03-22 23:10:50 +02:00 |
ClientNetPackVisitors.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
CMakeLists.txt
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
CMT.cpp
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Loading of translation mods is now skipped on language mismatch
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2023-03-14 16:02:16 +02:00 |
CMT.h
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CMusicHandler.cpp
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vcmi: remove pickupSounds set
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2023-03-11 21:41:57 +03:00 |
CMusicHandler.h
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vcmi: remove pickupSounds set
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2023-03-11 21:41:57 +03:00 |
CPlayerInterface.cpp
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Do not cache hovered tile and always update state
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2023-03-22 19:49:57 +02:00 |
CPlayerInterface.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
CServerHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CServerHandler.h
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CVideoHandler.cpp
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vcmi: fix build and run with ffmpeg 6.0
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2023-03-11 00:12:05 +03:00 |
CVideoHandler.h
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DPIaware.manifest
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LobbyClientNetPackVisitors.h
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NetPacksClient.cpp
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Process attack/attacked animation before dealing damage to units
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2023-03-25 15:00:25 +01:00 |
NetPacksLobbyClient.cpp
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resource.h
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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