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vcmi/client/lobby
Arseniy Shestakov 4af288aee4 Refactoring of main menu related code
We need to make sure it's not stay active during gameplay.
Proper fix would require actually removing menu interface from GH, but then GH needs refactoring too.
2018-04-07 18:44:21 +07:00
..
CBonusSelection.cpp Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
CBonusSelection.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CLobbyScreen.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CLobbyScreen.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CSavingScreen.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CSavingScreen.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CScenarioInfoScreen.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CScenarioInfoScreen.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CSelectionBase.cpp Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
CSelectionBase.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
OptionsTab.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
OptionsTab.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
RandomMapTab.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
RandomMapTab.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
SelectionTab.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
SelectionTab.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00