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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00
vcmi/client
Arseniy Shestakov 4af288aee4 Refactoring of main menu related code
We need to make sure it's not stay active during gameplay.
Proper fix would require actually removing menu interface from GH, but then GH needs refactoring too.
2018-04-07 18:44:21 +07:00
..
battle Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
gui Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
icons
lobby Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
mainmenu Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
widgets Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
windows Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CBitmapHandler.cpp Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00
CBitmapHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGameInfo.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CGameInfo.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
Client.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
Client.h CGameHandler: rename CPackForClient argument and add network logging 2018-04-04 14:24:32 +07:00
CMakeLists.txt Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMessage.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CMessage.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CMT.cpp Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
CMT.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMusicHandler.cpp Code style: remove void from constructors without arguments 2018-01-13 11:51:47 +03:00
CMusicHandler.h Code style: remove void from constructors without arguments 2018-01-13 11:51:47 +03:00
CPlayerInterface.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CPlayerInterface.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CreatureCostBox.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CreatureCostBox.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CServerHandler.cpp Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
CServerHandler.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CVideoHandler.cpp Logging cleanup. 2017-08-11 15:47:50 +03:00
CVideoHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
DPIaware.manifest
Graphics.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
Graphics.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
mapHandler.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
mapHandler.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
NetPacksClient.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
NetPacksLobbyClient.cpp Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
resource.h
SDLMain.h
SDLMain.m
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
StdInc.cpp
StdInc.h
VCMI_client.cbp [c::b] projects update 2018-04-05 21:12:21 +03:00
VCMI_client.rc
VCMI_client.vcxproj update VS files to match spellrefactoring9 changes 2018-02-09 18:53:07 +01:00
VCMI_client.vcxproj.filters update VS files to match spellrefactoring9 changes 2018-02-09 18:53:07 +01:00
vcmi.ico