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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib
2010-09-03 18:42:54 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * implemented first aid kit including first aid secondary ability 2010-03-07 17:40:33 +00:00
CCreatureSet.cpp Moved battle effects to bonus system. May be buggy. 2010-08-30 18:06:17 +00:00
CCreatureSet.h Moved battle effects to bonus system. May be buggy. 2010-08-30 18:06:17 +00:00
CGameState.cpp Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
CGameState.h * a few fixes for CStack.effects removal - more should come 2010-08-31 10:22:21 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
Connection.h Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
HeroBonus.cpp * a few fixes for CStack.effects removal - more should come 2010-08-31 10:22:21 +00:00
HeroBonus.h * a few fixes for CStack.effects removal - more should come 2010-08-31 10:22:21 +00:00
IGameCallback.cpp Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 2010-08-22 07:11:46 +00:00
IGameCallback.h Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 2010-08-22 07:11:46 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Various compile and warning fixes. 2010-05-12 02:32:56 +00:00
Makefile.in Build files update. 2010-08-21 00:41:40 +00:00
map.cpp - some fixes for town events 2010-08-25 14:57:58 +00:00
map.h - town events implemented 2010-08-18 14:24:30 +00:00
NetPacks.h Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
NetPacksLib.cpp Moved battle effects to bonus system. May be buggy. 2010-08-30 18:06:17 +00:00
RegisterTypes.cpp Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 2010-08-22 07:11:46 +00:00
VCMI_Lib.h * minor changes 2010-08-17 14:58:13 +00:00
VCMI_lib.vcproj New files / project files for VC9. 2010-04-02 02:23:22 +00:00
VCMIDirs.h Fixed #110. 2009-11-13 16:02:25 +00:00