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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/AI/GeniusAI
2009-10-01 22:18:37 +00:00
..
bouml/GeniusAI GeniusAI: 2009-05-12 21:01:42 +00:00
AIPriorities.cpp 1.blocked critical AI call 2009-08-24 14:59:24 +00:00
AIPriorities.h Various fixes. Temporarily replaced neural network's output with random number. 2009-08-21 18:18:52 +00:00
BattleHelper.cpp More fixes. 2009-08-28 19:34:08 +00:00
BattleHelper.h GeniusAI: 2009-05-10 08:15:30 +00:00
BattleLogic.cpp * reading of creature banks' names 2009-09-17 11:05:50 +00:00
BattleLogic.h * new spell: cure 2009-08-04 17:05:49 +00:00
CGeniusAI.cpp Bumped version, restored AI and Cage. 2009-10-01 22:18:37 +00:00
CGeniusAI.h * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 2009-09-09 17:49:03 +00:00
Common.h Fixed linker problems. 2009-08-05 12:24:31 +00:00
DLLMain.cpp Fixed linker problems. 2009-08-05 12:24:31 +00:00
GeneralAI.cpp * version set 0.73b 2009-08-03 23:53:18 +00:00
GeneralAI.h GeniusAI: 2009-05-10 08:15:30 +00:00
genius.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
genius.vcproj * attacking and capturing towns 2009-08-22 13:59:15 +00:00
Makefile.am Add new files to makefiles. 2009-08-19 04:45:33 +00:00
Makefile.in Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 2009-08-29 15:52:29 +00:00
neuralNetwork.cpp Added missing headers. 2009-08-19 05:01:25 +00:00
neuralNetwork.h AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 2009-08-18 07:37:45 +00:00