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creatures
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- Undead and non-living creatures will be now immune to mind spells (should be hardcoded?). It solves #1334.
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2013-07-22 14:12:20 +00:00 |
factions
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minor refactoring of VCMIDirs, bugfixing
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2013-07-08 20:55:22 +00:00 |
heroes
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fixed several bugs reported on forum:
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2013-07-21 18:27:33 +00:00 |
schemas
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Minor fixes:
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2013-07-07 19:44:08 +00:00 |
artifacts.json
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- CMappedFileLoader class to remap WoG files to h3 names
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2013-05-04 13:14:23 +00:00 |
bankconfig.json
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Fixed #1374
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2013-07-22 11:38:31 +00:00 |
battles_graphics.json
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- support for new heroes and hero classes
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2012-12-16 13:47:53 +00:00 |
battleStartpos.json
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* servers will not allow using out-of-range slots ( #1061 )
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2012-08-30 16:01:19 +00:00 |
bonuses_texts.json
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Basic Configuration for bonus types
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2013-03-06 18:49:56 +00:00 |
bonuses.json
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Basic Configuration for bonus types
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2013-03-06 18:49:56 +00:00 |
buildings5.json
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Created buildings5.json from buildings5.txt.
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2011-09-03 20:45:27 +00:00 |
campaign_regions.json
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- fixed crash on opening spellbook during enemy turn
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2012-01-19 14:33:22 +00:00 |
campaignMedia.json
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* Randjan's list of campaign prologue/epilogue voices
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2013-02-23 19:46:21 +00:00 |
commanders.json
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- h3 hero classes and artifacts can be modified via json
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2013-03-12 14:56:23 +00:00 |
defaultMods.json
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- ignore wog maps if wog is not present
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2013-05-04 19:20:32 +00:00 |
dwellings.json
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Fixed malformed json file.
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2011-09-03 16:14:31 +00:00 |
ERMU_to_picture.json
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Convert ERMU_to_picture.txt into ERMU_to_picture.json.
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2011-08-31 23:27:33 +00:00 |
filesystem.json
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- fixed crash in town after loading #1291 + extra check just in case.
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2013-06-02 18:57:58 +00:00 |
fonts.json
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- playing a bit with ttf fonts: bugfix + shadow rendering
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2013-01-29 22:43:39 +00:00 |
gameConfig.json
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- it is possible to edit data of another mod or H3 data via mods
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2013-04-25 14:03:35 +00:00 |
heroClasses.json
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Large changeset, first part of editing H3 objects via mods feature. Changes:
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2013-04-21 12:49:26 +00:00 |
mainmenu.json
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minor refactoring of VCMIDirs, bugfixing
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2013-07-08 20:55:22 +00:00 |
NEUTRAL.PAL
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Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
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2009-06-30 15:36:12 +00:00 |
obstacles.json
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* JsonReader can convert to enums
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2013-02-03 21:05:44 +00:00 |
resolutions.json
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- removed access to one wog file
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2013-05-21 22:11:44 +00:00 |
resources.json
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Fxied #306 and #856.
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2012-04-08 02:14:20 +00:00 |
rmg.json
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- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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2013-05-21 19:08:06 +00:00 |
sp_sounds.json
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- pregame will use same resolution as main game
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2012-05-18 17:35:46 +00:00 |
spell_info.json
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- Undead and non-living creatures will be now immune to mind spells (should be hardcoded?). It solves #1334.
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2013-07-22 14:12:20 +00:00 |
startres.json
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Fxied #306 and #856.
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2012-04-08 02:14:20 +00:00 |
terrains.json
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- merged minimap.json into terrains.json
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2012-12-10 14:28:27 +00:00 |
terrainViewPatterns.json
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- Implemented updating additional terrain types fully(including 2 special cases)
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2013-05-03 10:15:59 +00:00 |
threatlevel.txt
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Threat level texts are now stored in separate config file.
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2011-02-07 14:39:17 +00:00 |