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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/BattleInterface
Ivan Savenko 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file
- added Channels namespace for accessing subpixels in format-independent way
- fixed several big-endian issues
- re-generated buld system
2012-05-17 10:44:48 +00:00
..
CBattleAnimations.cpp - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
CBattleAnimations.h - fixes for gcc-4.7 2012-04-08 10:34:23 +00:00
CBattleInterface.cpp - fixed creature sounds (#802, #113) 2012-05-15 16:29:40 +00:00
CBattleInterface.h Advanced work on support for Quicksand and Land Mine spells. 2012-05-04 21:16:39 +00:00
CBattleInterfaceClasses.cpp - removed usage of Graphics in several places (Components and hero window). 2012-05-13 15:04:21 +00:00
CBattleInterfaceClasses.h - removed usage of Graphics in several places (Components and hero window). 2012-05-13 15:04:21 +00:00
CCreatureAnimation.cpp - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
CCreatureAnimation.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00