.. |
artifact.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
battlefield.json
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
bonus.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
creature.json
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Expanded schema to validate ray configuration
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2022-11-16 12:26:56 +02:00 |
faction.json
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Rmg water support (#754)
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2022-06-11 18:40:24 +03:00 |
hero.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
heroClass.json
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- Implemented "mapObject" entry for hero classes
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2014-06-16 19:27:26 +03:00 |
mapHeader.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
mod.json
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Moved tower shooters info to "vcmi" mod
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2022-12-20 01:55:59 +04:00 |
object.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
objectTemplate.json
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fix bug: valid json will failed when object template contains zIndex (#698)
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2021-07-18 10:44:44 +03:00 |
objectType.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
obstacle.json
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#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
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2022-11-04 00:06:15 +02:00 |
script.json
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
settings.json
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Cosmetic improvements for lobby
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2022-11-16 04:22:48 +04:00 |
skill.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
spell.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
template.json
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Rmg water support (#751)
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2022-06-11 18:40:24 +03:00 |
terrain.json
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Merge remote-tracking branch 'upstream/develop' into features/cpp-map-editor
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2022-09-22 17:09:47 +04:00 |
townBuilding.json
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Feature: Mods system improvement, Part III. Bunusing buildings customization.
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2021-01-14 01:02:13 +03:00 |
townSiege.json
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Updated schema
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2022-11-29 15:14:10 +02:00 |
townStructure.json
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More string ID's for buildings:
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2013-12-04 10:36:39 +00:00 |