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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/lib/pathfinder
2024-01-24 06:20:46 +01:00
..
CGPathNode.cpp Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
CGPathNode.h Replace static_cast's of Identifiers with getNum call 2023-11-03 16:03:29 +02:00
CPathfinder.cpp Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
CPathfinder.h Do not allow moving through most of visitable objects 2023-11-28 12:32:24 +02:00
INodeStorage.h Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
NodeStorage.cpp Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
NodeStorage.h Converted pathfinder enum's to enum class 2023-06-21 15:38:57 +03:00
PathfinderOptions.cpp Added option to ignore guards in pathfinder 2024-01-13 19:44:37 +02:00
PathfinderOptions.h Code style fixes 2024-01-19 21:21:23 +02:00
PathfinderUtil.h Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
PathfindingRules.cpp Fix invalid logic which made AI not attack guards 2024-01-24 06:20:46 +01:00
PathfindingRules.h Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
TurnInfo.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
TurnInfo.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00