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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/widgets
2023-02-01 13:09:19 +02:00
..
Buttons.cpp Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
Buttons.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
CArtifactHolder.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CArtifactHolder.h swap contitutient 2023-01-11 13:17:33 +02:00
CComponent.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CreatureCostBox.cpp Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
CreatureCostBox.h Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
Images.cpp Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00
Images.h Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00
MiscWidgets.cpp limit displayed units number to 4 digits on adventure map 2023-01-20 20:40:28 +03:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix ios compile 2023-01-20 16:11:43 +02:00
TextControls.cpp Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
TextControls.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00