1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client
2024-01-12 21:53:13 +02:00
..
adventureMap Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
battle unlimited replay option 2023-12-28 20:48:19 +01:00
eventsSDL audio mute on focus lost setting 2023-12-10 14:49:27 +01:00
gui Added option to configure dropdown position 2023-12-07 13:57:16 +02:00
icons client/icons/generate_icns.py: Replace print statement by built-in function. 2023-10-27 23:34:11 +00:00
ios Fix iOS build with ENABLE_PCH=OFF 2023-10-01 18:16:41 +02:00
lobby Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
mainmenu Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
mapView Add new setting for instant adventure map fade in / fadeout effects 2023-12-24 17:18:48 +01:00
render Fix compilation error where gcc 12.1.0 (MinGW) errors with "writing 1 byte into a region of size 0" 2024-01-02 01:43:49 +01:00
renderSDL Convert C-style casts to the more verbose C++ style 2024-01-10 00:30:35 +00:00
widgets Merge pull request #3258 from SoundSSGood/trade-panels 2024-01-12 21:53:13 +02:00
windows Merge pull request #3258 from SoundSSGood/trade-panels 2024-01-12 21:53:13 +02:00
CFocusableHelper.cpp Fix iOS build with ENABLE_PCH=OFF 2023-10-01 18:16:41 +02:00
CFocusableHelper.h
CGameInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CGameInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Client.cpp Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Client.h ask assemble regression fixed 2023-11-08 21:59:55 +02:00
ClientCommandManager.cpp Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
ClientCommandManager.h Removed remaining references to 'pim' name 2023-09-27 18:50:01 +03:00
ClientNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CMakeLists.txt moved to widgets/markets 2024-01-09 20:21:09 +02:00
CMT.cpp Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CMT.h
CMusicHandler.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CMusicHandler.h Correctly shutdown client media handlers 2023-11-13 16:27:15 +02:00
CPlayerInterface.cpp basic touch introduction implementation 2023-11-14 21:52:30 +01:00
CPlayerInterface.h Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CServerHandler.cpp Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CServerHandler.h unlimited replay option 2023-12-28 20:48:19 +01:00
CVideoHandler.cpp Clear only part of screen covered by video - required for spellbook 2023-12-18 01:01:02 +02:00
CVideoHandler.h Correctly shutdown client media handlers 2023-11-13 16:27:15 +02:00
HeroMovementController.cpp Remove assert - confirmed to be legal scenario 2023-11-28 12:32:24 +02:00
HeroMovementController.h Changes according to review 2023-09-18 18:17:26 +03:00
LobbyClientNetPackVisitors.h Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
NetPacksClient.cpp Implemented accumulating timers, rename creature timer to unit timer 2023-12-07 13:57:16 +02:00
NetPacksLobbyClient.cpp extra option tab 2023-12-28 19:41:01 +01:00
PlayerLocalState.cpp Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00
PlayerLocalState.h Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00
resource.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_client.cbp fix 2023-09-30 20:18:12 +02:00
VCMI_client.rc
VCMI_client.vcxproj fix 2023-09-30 20:18:12 +02:00
VCMI_client.vcxproj.filters fix 2023-09-30 20:18:12 +02:00
vcmi.ico