.. |
vcmi_client
|
|
|
AdventureMapButton.cpp
|
- fixed #762
|
2011-07-22 23:34:15 +00:00 |
AdventureMapButton.h
|
- fixed #762
|
2011-07-22 23:34:15 +00:00 |
CAdvmapInterface.cpp
|
Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
|
2011-06-03 03:23:50 +00:00 |
CAdvmapInterface.h
|
- added new files to build system
|
2011-04-07 17:54:08 +00:00 |
CAnimation.cpp
|
- Rewrote Kingdom Overview window - all should be stable now
|
2011-07-22 16:22:22 +00:00 |
CAnimation.h
|
- new files JsonNode.cpp/.h
|
2011-07-21 18:29:22 +00:00 |
CBattleInterface.cpp
|
Support for WoG's Defense bonus.
|
2011-07-16 16:40:38 +00:00 |
CBattleInterface.h
|
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
|
2011-07-13 18:39:02 +00:00 |
CBitmapHandler.cpp
|
- fixed several crashes with joining creatures
|
2011-07-18 15:21:16 +00:00 |
CBitmapHandler.h
|
- fixed several crashes with joining creatures
|
2011-07-18 15:21:16 +00:00 |
CCastleInterface.cpp
|
- fixed several crashes with joining creatures
|
2011-07-18 15:21:16 +00:00 |
CCastleInterface.h
|
- fixed several crashes with joining creatures
|
2011-07-18 15:21:16 +00:00 |
CConfigHandler.cpp
|
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
|
2011-05-25 13:11:03 +00:00 |
CConfigHandler.h
|
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
|
2011-05-25 13:11:03 +00:00 |
CCreatureAnimation.cpp
|
- (linux) fixed searching/loading of scripting libraries
|
2011-06-28 14:19:16 +00:00 |
CCreatureAnimation.h
|
* Fixed #30
|
2011-05-26 14:47:45 +00:00 |
CCreatureWindow.cpp
|
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
|
2011-07-13 18:39:02 +00:00 |
CCreatureWindow.h
|
Fixed a bug in phoenix code. Fixed a couple warnings.
|
2011-07-09 22:42:39 +00:00 |
CCursorHandler.cpp
|
Fixed all warnings "take address of temporary".
|
2011-06-11 04:54:41 +00:00 |
CCursorHandler.h
|
* PreGame interface gets now redrawn every frame.
|
2011-04-17 18:02:13 +00:00 |
CDefHandler.cpp
|
|
|
CDefHandler.h
|
|
|
CGameInfo.cpp
|
|
|
CGameInfo.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CHeroWindow.cpp
|
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
|
2011-07-13 18:39:02 +00:00 |
CHeroWindow.h
|
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
|
2011-07-13 18:39:02 +00:00 |
CKingdomInterface.cpp
|
- Rewrote Kingdom Overview window - all should be stable now
|
2011-07-22 16:22:22 +00:00 |
CKingdomInterface.h
|
- Rewrote Kingdom Overview window - all should be stable now
|
2011-07-22 16:22:22 +00:00 |
Client.cpp
|
Various player/AI interface related fixes and improvements.
|
2011-07-17 18:49:05 +00:00 |
Client.h
|
Various player/AI interface related fixes and improvements.
|
2011-07-17 18:49:05 +00:00 |
CMessage.cpp
|
Fixed #260, improvement for #250.
|
2011-05-25 22:44:02 +00:00 |
CMessage.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CMT.cpp
|
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
|
2011-07-13 18:39:02 +00:00 |
CMusicBase.h
|
|
|
CMusicHandler.cpp
|
|
|
CMusicHandler.h
|
|
|
CPlayerInterface.cpp
|
- Rewrote Kingdom Overview window - all should be stable now
|
2011-07-22 16:22:22 +00:00 |
CPlayerInterface.h
|
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
|
2011-07-05 06:14:07 +00:00 |
CPreGame.cpp
|
- fixed #762
|
2011-07-22 23:34:15 +00:00 |
CPreGame.h
|
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
|
2011-06-20 11:41:04 +00:00 |
CSndHandler.cpp
|
Final changes for 0.84b:
|
2011-05-26 01:03:35 +00:00 |
CSndHandler.h
|
|
|
CSoundBase.h
|
|
|
CSpellWindow.cpp
|
Fixed #293
|
2011-06-25 06:55:35 +00:00 |
CSpellWindow.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CVideoHandler.cpp
|
- compilation fix for #765
|
2011-07-05 19:06:47 +00:00 |
CVideoHandler.h
|
* Reverted previously changed PreGame code
|
2011-04-26 13:30:29 +00:00 |
DPIaware.manifest
|
|
|
FontBase.h
|
Implementation of WOG and ROE campaign selection screen
|
2011-03-15 14:35:36 +00:00 |
FunctionList.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
Graphics.cpp
|
* Fixed battle positions bugs: #174, #172, #400
|
2011-06-27 17:11:17 +00:00 |
Graphics.h
|
* bug 392 fixed
|
2011-02-23 18:21:51 +00:00 |
GUIBase.cpp
|
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
|
2011-07-05 06:14:07 +00:00 |
GUIBase.h
|
- fixed several crashes with joining creatures
|
2011-07-18 15:21:16 +00:00 |
GUIClasses.cpp
|
- Rewrote Kingdom Overview window - all should be stable now
|
2011-07-22 16:22:22 +00:00 |
GUIClasses.h
|
- fixed several crashes with joining creatures
|
2011-07-18 15:21:16 +00:00 |
Makefile.am
|
- (linux) build system update
|
2011-07-05 11:31:26 +00:00 |
Makefile.in
|
- (linux) build system update
|
2011-07-05 11:31:26 +00:00 |
mapHandler.cpp
|
Fixed all warnings "take address of temporary".
|
2011-06-11 04:54:41 +00:00 |
mapHandler.h
|
* bug 392 fixed
|
2011-02-23 18:21:51 +00:00 |
NetPacksClient.cpp
|
Various player/AI interface related fixes and improvements.
|
2011-07-17 18:49:05 +00:00 |
resource.h
|
|
|
SDL_Extensions.cpp
|
drawBorder should not crash when attempted drawing outside the surface.
|
2011-04-29 00:50:54 +00:00 |
SDL_Extensions.h
|
|
|
SDL_framerate.cpp
|
Better implementation of the framerate manager, FPS timer added, minor improvements
|
2011-04-05 17:38:24 +00:00 |
SDL_framerate.h
|
Various gcc compile fixes, and updates to linux code.
|
2011-04-07 02:16:32 +00:00 |
VCMI_client.cbp
|
|
|
VCMI_client.rc
|
|
|
VCMI_client.vcxproj
|
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
|
2011-07-05 06:14:07 +00:00 |
vcmi.ico
|
|
|