.. |
CArmedInstance.cpp
|
Fix crash with objects belonging players without state
|
2022-11-06 03:26:13 +04:00 |
CArmedInstance.h
|
Fix crash with objects belonging players without state
|
2022-11-06 03:26:13 +04:00 |
CBank.cpp
|
Return string by copy to fix cases when string is constructed on stack
|
2023-01-01 20:55:43 +02:00 |
CBank.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGHeroInstance.cpp
|
All spell texts are now passed through translator
|
2023-01-20 15:18:36 +02:00 |
CGHeroInstance.h
|
Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
|
2022-12-09 14:42:47 +02:00 |
CGMarket.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGMarket.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGPandoraBox.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGPandoraBox.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGTownInstance.cpp
|
Moved tower damage computation to town instance
|
2023-01-20 15:18:10 +02:00 |
CGTownInstance.h
|
Moved tower damage computation to town instance
|
2023-01-20 15:18:10 +02:00 |
CObjectClassesHandler.cpp
|
Added common method to get names of hardcoded mod scopes
|
2022-12-07 15:18:19 +02:00 |
CObjectClassesHandler.h
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
CObjectHandler.cpp
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
CObjectHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CommonConstructors.cpp
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
CommonConstructors.h
|
Fix incorrect templates for mines in HoTA
|
2022-10-08 12:42:10 +03:00 |
CQuest.cpp
|
Fix quest texts accessing
|
2023-01-11 15:10:44 +02:00 |
CQuest.h
|
Access to quests texts is now processed via translator
|
2023-01-01 14:56:45 +02:00 |
CRewardableConstructor.cpp
|
Integrated valid fixes from PR #1143
|
2022-12-07 18:13:54 +02:00 |
CRewardableConstructor.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CRewardableObject.cpp
|
Return string by copy to fix cases when string is constructed on stack
|
2023-01-01 20:55:43 +02:00 |
CRewardableObject.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
JsonRandom.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
JsonRandom.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
MapObjects.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
MiscObjects.cpp
|
All spell texts are now passed through translator
|
2023-01-20 15:18:36 +02:00 |
MiscObjects.h
|
Enabled & fixed -Woverloaded-virtual warning from gcc/cland
|
2022-12-07 21:50:45 +02:00 |
ObjectTemplate.cpp
|
Native terrain is now required for faction, opt-out with value "none"
|
2023-01-17 22:59:14 +02:00 |
ObjectTemplate.h
|
Fixed game startup
|
2023-01-10 00:01:35 +02:00 |