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CCampaignHandler.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CCampaignHandler.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CDrawRoadsOperation.cpp
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Simplify statements
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2019-03-31 09:43:14 +03:00 |
CDrawRoadsOperation.h
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Removed all #include's of CMap.h from headers.
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2015-12-02 21:05:10 +02:00 |
CMap.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMap.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMapDefines.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CMapEditManager.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CMapEditManager.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CMapInfo.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMapInfo.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMapService.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CMapService.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
MapFormatH3M.cpp
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Do not build pseudo-buildings explicitly with events
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2019-06-04 22:29:07 +02:00 |
MapFormatH3M.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
MapFormatJson.cpp
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Fixed map format regression: there is no default difficulty.
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2019-01-26 17:05:35 +03:00 |
MapFormatJson.h
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Improved map format tests
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2017-08-03 13:50:54 +03:00 |