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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/mapping
2019-06-04 22:29:07 +02:00
..
CCampaignHandler.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CCampaignHandler.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CDrawRoadsOperation.cpp Simplify statements 2019-03-31 09:43:14 +03:00
CDrawRoadsOperation.h Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CMap.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMap.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMapDefines.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CMapEditManager.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CMapEditManager.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CMapInfo.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMapInfo.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMapService.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CMapService.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
MapFormatH3M.cpp Do not build pseudo-buildings explicitly with events 2019-06-04 22:29:07 +02:00
MapFormatH3M.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MapFormatJson.cpp Fixed map format regression: there is no default difficulty. 2019-01-26 17:05:35 +03:00
MapFormatJson.h Improved map format tests 2017-08-03 13:50:54 +03:00