1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
2023-03-16 16:20:11 +01:00
.github fix uploading Android APK to server 2023-03-06 21:29:46 +03:00
AI NKAI: evaluate speciality correctly 2023-03-16 16:46:41 +03:00
android fix downloading mods on Android 4.4 2023-03-04 14:35:56 +03:00
CI vcmi: use qt6 for clang linux build 2023-03-06 00:18:23 +03:00
client vcmi: remove BLOCK_LUCK bonus 2023-03-16 16:46:42 +03:00
cmake_modules Moved Unicode namespace out of GeneralTextHandler file 2023-03-05 17:30:38 +02:00
config vcmi: fix logistics specialist movement regression 2023-03-16 16:46:42 +03:00
debian Merge master -> develop 2023-02-03 13:26:44 +02:00
docs [Conan][docs] add Android info 2023-03-02 12:09:49 +03:00
include vstd: pass separators and input by reference 2023-02-05 18:07:56 +03:00
ios
launcher Merge pull request #1659 from macomarivas/spanish_translation 2023-03-16 15:37:23 +02:00
lib Place objects away from zone guard in both zones, not only the where it is placed. 2023-03-16 16:20:11 +01:00
lib_server
mapeditor Merge pull request #1659 from macomarivas/spanish_translation 2023-03-16 15:37:23 +02:00
Mods/vcmi Merge pull request #1518 from rilian-la-te/arcane-intuition 2023-03-16 16:12:42 +02:00
osx
rpm
scripting vcmi: modernize lua v2 2023-02-12 21:23:00 +03:00
scripts/lib
server vcmi: remove BLOCK_LUCK bonus 2023-03-16 16:46:42 +03:00
test vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
win
.gitignore
.gitmodules
.travis.yml
AUTHORS
CCallback.cpp Fixed includes 2023-02-01 21:45:06 +02:00
CCallback.h fix single process build for Android 2023-03-02 12:09:48 +03:00
ChangeLog.md Updated changelog 2023-02-03 13:30:19 +02:00
CMakeLists.txt Fix lldb string inspection for debug build 2023-03-06 10:00:04 +01:00
CMakePresets.json [CI] configure android builds 2023-03-02 12:09:48 +03:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h Merge pull request #1581 from IvanSavenko/map_render_rewrite 2023-03-05 19:51:07 +02:00
license.txt
README.md Remove appveyor build status 2023-03-08 12:57:12 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder
vcmimanual.tex
Version.cpp.in
Version.h

GitHub Coverity Scan Build Status Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)