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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/AI/Nullkiller/Pathfinding
Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
..
Actions NKAI: whirlpool 2024-07-21 17:20:54 +03:00
Rules NKAI: whirlpool 2024-07-21 17:20:54 +03:00
Actors.cpp Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
Actors.h Remove more redundant virtual specifiers 2024-02-13 15:21:30 +01:00
AINodeStorage.cpp NKAI: whirlpool 2024-07-21 17:20:54 +03:00
AINodeStorage.h Reduce size of CGPathNode and AIPathNode 2024-07-15 07:49:04 +00:00
AIPathfinder.cpp NKAI: allow multiple tasks to be executed from one calculation 2024-04-14 16:46:05 +03:00
AIPathfinder.h NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
AIPathfinderConfig.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
AIPathfinderConfig.h NKAI: initial implementation of object graph 2024-03-02 15:52:45 +02:00
GraphPaths.cpp NKAI: reduce double army loss cases 2024-07-18 13:38:25 +03:00
GraphPaths.h NKAI: reduce double army loss cases 2024-07-18 13:38:25 +03:00
ObjectGraph.cpp NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
ObjectGraph.h NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
ObjectGraphCalculator.cpp Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
ObjectGraphCalculator.h NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00